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Deck Crafter and Tanner

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  • Author

Added Gem cutting and fixed the skill checking anti-ban to check the crafting skill instead of magic.

When it's crafting green dragonhide bodies it'll just bank the thread and needle and withdraw all the green dhide

  • Author

I wish that would happen to me so I could find the problem. I did another few thousand green bodies yesterday with no problem. I will maybe just put the method to withdraw thread and needle back in or I might just get rid of the deposit all except and write my own.

Edited by Deck

  • Author

Added Jewelry crafting. 

Tried to fix the problem with people saying that the wrong stuff was getting deposited by writing my own depositAllExcept method. I can't really tell if this changed anything since I didn't have the problem before.

Now i'm just going to be cleaning it up. It doesn't check to see when you are out of materials to end, so that will probably be the next thing I add.

I've been waiting for a green body crafter :D If it works I'll tickle you >.>

Well..the jewellery (ring crafting) is a pure shi*t ..couldnt run for 5mins or more,just goes to bank picks up full inv of gold bars for no reason.

  • Author

Well..the jewellery (ring crafting) is a pure shi*t ..couldnt run for 5mins or more,just goes to bank picks up full inv of gold bars for no reason.

Providing details of the problem over complaining will lead to things getting fixed faster, but thank you for at least letting me know what you were crafting and some info on what it was doing, that helped me find the problem by just looking at the code. I think I see why the null pointer is being thrown and I am fixing it now. 

 

Edit: Normal gold jewelry should be fixed now in V3.1. A check I had added during testing jewelry with gems messed up the regular gold. There is still some slightly buggy stuff, but it should be working again.

http://img545.imageshack.us/img545/4777/ibns.png proggy 4:12 hr proggy(cutting emerald gems)

Thanks for the proggy:) looks like the gem cutting is working well. Just need to speedup its reaction time now that it works.

Edited by Deck

Well..the jewellery (ring crafting) is a pure shi*t ..couldnt run for 5mins or more,just goes to bank picks up full inv of gold bars for no reason.

 

if this is pure shit then do it yourself.

 

Indeed the script is buggy often.

 

Sometimes it stands there between bank and furnance -> Need to click manually to furnance to continue

 

sometimes it picks up a whole invent of bars/gems then goes to furnace, then goes back to bank withdraws the normal amount.

 

rarely: withdraws one item in the bank ( for me rune full helm) and then proceeds to smelt.

 

Gem cutter works like a charm for me.

 

All in all this script has lots of potential. You just have to look arround and fix the bugs.

  • Author

I haven't fully got walking figured out with this client. It just randomly stops half way to a location sometimes. I did add a check to jewelry crafter so it should recall the walk method before using the furnace if it gets stuck, but I can't confirm this yet. It doesn't check for people closing the door, but that rarely happens. I am planing on adding that tho, but don't want to just put something in that could mess up walking, since it is buggy enough, till I know it will work.

 

The withdrawing bugs will hopefully get fixed when I cleanup that section of the code, its kinda a mess right now. I am working on cleaning up and shortening the code now, so that it will be easier to edit.

Hey i'm testing this out for tanning and it does have many issues.

Sometimes it just stands in the bank and Sometimes it stands in the tanning area doing nothing.

alright man, I finally got a chance to test out the jewel making, and it has SERIOUS problems.

 

1) keeps taking out gold bars constantly during a full inventory.

2) reaches half way to the furnace, and just stops/gets stuck

3) after using the gold bar on the furnace, it doesn't click "Make X" amulets

4) goes back to the bank after 10-15 seconds of being in the jewel menu

 

If you could work on these a little more, I would gladly appreciate it! 

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