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inb4 ban

Featured Replies

Mark Mcdonalds, even his system is too slow to catch up with the botters. cool.png

Edited by Empathyfaith

I won't be botting for the next 2 weeks.

Jagex is collecting data on all botters, then all banning them in one fell swoop soon. Watch my words.

really! two weeks? what if i take a 1 hour break every hour? XD will i still get banned then?

Better be scared, cause on with real old linux java version my fps halved down to unplayable in rs07 after update just like EOC did when botwatch came...

Botting NMZ

Botting Flesh crawlers

Botting fresh lvl 3's at monks 

Botting Merch Bot

Edited by 0liver

It's pointless not botting today, if they've added a new anti-bot system it'll still be there when you start botting again.

I won't be botting for the next 2 weeks.

Jagex is collecting data on all botters, then all banning them in one fell swoop soon. Watch my words.

Got any proof for this?

Edited by dude098

Yall saying things that come up in your mind without proof.

"Jagex is gathering bot info for the next 2 weeks"

lmao.

I take pretty consistent breaks so I'm hoping I can avoid it, but if not I suppose I can be the warning for the people smart enough to wait it out :)

Plot twist the update was already released and mass bannings happening tomorrow

Keep us to date boys! If you get banned I wanna know :D

botting range in the 80s right now


free hobgoblin and rock crab fighter ~25-30k xp/h loots limps only  when inventory is not full!

 

if you can fight hobgoblins with no food you can loot a full inv of limps and manually bank and make ~50k per inventory


http://prntscr.com/2sbckl

package osbot;
import java.awt.Graphics;

import org.osbot.script.Script;
import org.osbot.script.ScriptManifest;
import org.osbot.script.mouse.MinimapTileDestination;
import org.osbot.script.rs2.model.Player;
import org.osbot.script.rs2.utility.Area;
import org.osbot.script.rs2.map.Position;
import org.osbot.script.rs2.model.*;

import javax.swing.DefaultListModel;
import javax.swing.JButton;
import javax.swing.JFileChooser;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JList;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTabbedPane;
import javax.swing.JTextField;
import javax.swing.SwingConstants;
import javax.swing.border.EmptyBorder;
import javax.swing.border.LineBorder;
import javax.swing.event.ListSelectionEvent;

import org.osbot.script.Script;
import org.osbot.script.rs2.Client;
import org.osbot.script.rs2.def.ObjectDefinition;
import org.osbot.script.rs2.map.Position;
import org.osbot.script.rs2.model.*;
import org.osbot.script.rs2.ui.Bank;
import org.osbot.script.rs2.ui.Inventory;
import org.osbot.script.rs2.ui.Tab;
import org.osbot.script.rs2.utility.Area;

import javax.swing.event.ListSelectionListener;

@ScriptManifest(author = "unsafebot", info = "Fights rock crabs and hobgoblins preferably ranging looting limpwurt roots & runes. Paid version 1M banks. "
        + ""
        + "                 There will be an optional fighter with custom npc attacking aswell, purely for experience", name = "EasyCB", version = 0.1)
public class EasyCB extends Script {
     GroundItem loot;
     GroundItem lootalways;
     GroundItem loot2;
     int option3;
        private int npcId;
        private int xpGained;
        private int startXp;
        private int NPCONE;
        private int eatBelow;
    final String WARRIOR = "Goat";
    final Area PALACE = new Area (3304, 2175, 3580, 3179);
    boolean inboat = false;
    NPC enemy;
    RS2Object lata;


    @Override
    public void onStart() {

        npcId = 0;
        xpGained = 0;
        NPCONE = 0;
        option3 = 0;
        eatBelow = 0;
        log("When below 25% HP the script will pause");

       //     eatBelow = Integer.parseInt(JOptionPane.showInputDialog("HP to eat at:"));
//            eatBelow = Integer.parseInt(JOptionPane.showConfirmDialog("1", "Enter 1)
        
    }

    
    
    

    private static final Area SQ = new Area(3205, 3434, 3220, 3422);

    private Position[] path = {
            new Position(3209, 3428, 0), new Position(3198, 3429, 0), new Position(3191, 3431, 0), new Position(3185, 3436, 0)
            };
    
    private Position[] path2 = {
            new Position(3182, 3434, 0), new Position(3177, 3430, 0), new Position(3167, 3427, 0), new Position(3140, 3434, 0) , new Position(3129, 3438, 0), new Position(3118, 3444, 0)
            };
private static final Area BANK = new Area(3183, 3433, 3185, 3447);



public void loot() throws InterruptedException    {
   // loot = closestGroundItemForName(new String[] {
      //      "Mithril bolts", "Snapdragon seed", "Iron knife", "Nature rune", "Steel arrow", "Limpwurt root", "Chaos rune", "Cosmic rune", "Death rune", "Law rune", "Pure essence", "Uncut diamond", "Uncut ruby", "Uncut emerald"  });
    loot = closestGroundItemForName(new String[] {
            "Mithril bolts", "Snapdragon seed", "Iron knife", "Steel arrow", "Limpwurt root"  });
    lootalways = closestGroundItemForName(new String[] { "Iron knife", "Mithril bolts", "Chaos rune", "Cosmic rune", "Death rune", "Law rune" });
    loot2 = closestGroundItemForName(new String[] {
            "Iron arrow",
         });
    
    if(client.getMyPlayer().isUnderAttack() && !client.getInventory().isFull() && loot != null){
        
        loot.interact("Take");
        sleep(random(50, 150));
    }
    if(!client.getMyPlayer().isUnderAttack() && lootalways != null){
        
        lootalways.interact("Take");
        sleep(random(50, 150));
    }

    
}

public void ab() throws InterruptedException    {


    
}
    @Override
    public int onLoop() throws InterruptedException    {
        Player p = client.getMyPlayer();

RS2Object dr = closestObjectForName("Door");
RS2Object lr = closestObjectForName("Ladder");

    
    //if(client.getMyPlayer().getPosition().equals(new Position(3115, 3450, 0))){

    //lr.interact("Climb-down");


         if(currentTab() != Tab.INVENTORY) {
                openTab(Tab.INVENTORY);
            }

    //        if(BANK.contains(myPlayer()) && client.getBank().isOpen()){
        //    log("Walkinx");
        //    traversePath(path2, false);
        //sleep(random(1000, 1200));
        //}
            //if(BANK.contains(myPlayer()) && !client.getInventory().contains(379)){
        //    RS2Object bank = closestObjectForName("Bank booth");
        //    if (bank != null) {
        //        if (bank.interact("Bank")) {
            //    while (!client.getBank().isOpen() && !client.getInventory().contains(379)){
            //        sleep(250);
            //    client.getBank().depositAll();
            //        }
            //if(!client.getInventory().contains(379) && client.getBank().contains(379)){
                            
            //        client.getBank().withdraw(8007, 1);
                //    sleep(random(50,200));
                //        client.getBank().withdraw(983, 1);
                //    sleep(random(50,200));
                //    client.getBank().withdrawAll(379);
                //    sleep(random(200,500));
                //    if(BANK.contains(myPlayer()) && client.getBank().isOpen()){

    
                        
            
            NPC n =  closestAttackableNPCForName(new String[] {
                    "Hobgoblin", "Rock crab"
                });

        
        
        //
        //    if(client.getInventory().contains(8007) && client.getInventory().contains(983) && client.getInventory().contains(379)){
        //        if(new Position(3115, 3450, 0).distance(client.getMyPlayer().getPosition()) > 8){
        //        traversePath(path2, false);
                
        //        }
        //    }
            loot();
            if(n != null && random(0, 100) == 0 && !client.getMyPlayer().isUnderAttack()){
                client.moveCameraToEntity(n);
                log("att");

                selectEntityOption(n, "Attack");
                sleep(random(2200, 3500));    
            }
           while(client.getMyPlayer().isMoving()){
               log(".");
               sleep(random(800, 1200));
           }
           if(client.getMyPlayer().isUnderAttack()){
               sleep(random(800, 3200));
           }
                if(!client.getMyPlayer().isMoving() && client.getMyPlayer().getHealth() > 25 && !client.getMyPlayer().isUnderAttack() && n.getHealth() > 0 && !n.isUnderAttack() && n != null) {
                    log("Current Health: " +client.getMyPlayer().getHealth());
            client.moveCameraToEntity(n);
                    selectEntityOption(n, "Attack");
                    sleep(random(2200, 3500));
                    
    }
        if(client.getMyPlayer().getHealth() <= 70){
            
            client.getInventory().interactWithId(379, "Eat");
        
         sleep(random(1200, 2240));
        }
        
        if(client.getMyPlayer().getHealth() < 14 && client.getInventory().getItemForId(379) == null){
            log("We need food.");
            sleep(2000);
        }


    
        
        return 1;
    }
    
    @Override
    public void onExit() {
        //when stopped
        log("ID Entered:"+npcId);
    }
}

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