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OSBot :: 2007 OSRS Botting

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DunkPathMaker - Create your paths with ease!

Featured Replies

DunkPathMaker

Creates your paths with ease!
This uses the world map to create paths, which makes it a very fast way to code a large walking task.
Version 2 is fully rewritten with support for the Old School map.
 
Download Network-Download-icon.png
(this is not a script, you must open the .jar!)
 
Source Code code-icon.png
The source code is hosted at GitHub github.png
 
dunkpathmaker-preview-old_school.png

 

 
Features
Controls - Mouse
  • Left mouse clicking: Add a tile
  • Left mouse dragging: Add multiple tiles
  • Right mouse dragging; Move map
Options
  • Create a tile Path or Area
  • Generate code for various bot clients
  • Adjust distance between tiles while dragging
  • Choose between Old School and recent map
Also see the Wiki.

FAQ
Q: How can i use the code in my script?
A: Copy the generated code, then paste it between the variables in your script.

Q: How can help?
A: You can help by collaborating with me on GitHub github.png.
And donations are always appreciated; donate.
 
Q: Version 2? Was there a version 1?
A: About 2 years ago I first made this tool and released it on some forums, I found that it might be a learn-full experience to completely rewrite the program. Hopefully the application turns out to be useful for some people.

Q: The same thread is on another forum?!
A: That's right. I made this compatible with multiple clients, so you'll see it on different forums as well.

Edited by dunnkers

 

DunkPathMaker

Creates your paths with ease!

This uses the world map to create paths, which makes it a very fast way to code a large walking task.

Version 2 is fully rewritten with support for the Old School map.

 

Download Network-Download-icon.png

(this is not a script, you must open the .jar!)

 

Source Code code-icon.png

The source code is hosted at GitHub github.png

 

dunkpathmaker-preview-old_school.png

 

 

Features

Controls - Mouse

  • Left mouse clicking: Add a tile
  • Left mouse dragging: Add multiple tiles
  • Right mouse dragging; Move map
Options
  • Create a tile Path or Area
  • Generate code for various bot clients
  • Adjust distance between tiles while dragging
  • Choose between Old School and recent map
Also see the Wiki.

FAQ

Q: How can i use the code in my script?

A: Copy the generated code, then paste it between the variables in your script.

Q: How can help?

A: You can help by collaborating with me on GitHub github.png.

And donations are always appreciated; donate.

 

Q: Version 2? Was there a version 1?

A: About 2 years ago I first made this tool and released it on some forums, I found that it might be a learn-full experience to completely rewrite the program. Hopefully the application turns out to be useful for some people.

Q: The same thread is on another forum?!

A: That's right. I made this compatible with multiple clients, so you'll see it on different forums as well.

 

 

Did you update it for the OSBot API? If no, I have the source with it.

  • Author

@QBots

Yes, it has support for OSBot, just configure it in the application, in the menu. (Map > Old School, Settings > Code Format > OSBot)

 

By the way, please don't quote the whole post, :)

@QBots

Yes, it has support for OSBot, just configure it in the application, in the menu. (Map > Old School, Settings > Code Format > OSBot)

 

By the way, please don't quote the whole post, smile.png

i was just comparing it to my version

and found that it ends with ) instead of } for the path

  • Author

 

@QBots

Yes, it has support for OSBot, just configure it in the application, in the menu. (Map > Old School, Settings > Code Format > OSBot)

 

By the way, please don't quote the whole post, smile.png

i was just comparing it to my version

and found that it ends with ) instead of } for the path

 

 

Ah, thanks for noticing, I see the bug in the code. I'll fix it as soon as possible and release a new version.

  • Author

 

 

@QBots

Yes, it has support for OSBot, just configure it in the application, in the menu. (Map > Old School, Settings > Code Format > OSBot)

 

By the way, please don't quote the whole post, smile.png

i was just comparing it to my version

and found that it ends with ) instead of } for the path

 

 

Ah, thanks for noticing, I see the bug in the code. I'll fix it as soon as possible and release a new version.

 

Released v2.08 which fixes this bug.

  • 2 weeks later...

Will definitely put this to good use. Thank you for this!

  • 2 weeks later...
  • Author

Can you fix Areas code getting? its 90% wrong for osbot tongue.png

 

Can you give me an example of a proper area variable?

 

Can you fix Areas code getting? its 90% wrong for osbot tongue.png

 

Can you give me an example of a proper area variable?

 

 

Area(int x1, int y1, int x2, int y2)
The boundaries to initialize this area with.
Area(java.awt.Point[] locations)
The locations to initialize this area with.
Area(Position[] positions)
The Position objects to initialize this area with.

 

 

from the osbot api

 

  • Author

 

 

Can you fix Areas code getting? its 90% wrong for osbot tongue.png

 

Can you give me an example of a proper area variable?

 

 

Area(int x1, int y1, int x2, int y2)
The boundaries to initialize this area with.
Area(java.awt.Point[] locations)
The locations to initialize this area with.
Area(Position[] positions)
The Position objects to initialize this area with.

 

 

from the osbot api

 

 

 

Thanks for the example.

 

Would this be the correct format? - in green marked is what is added in comparison to the current output

private final Area area = new Area(new Position[] {
     new Position(3167, 3382, 0),
     new Position(3281, 3354, 0),
     new Position(3264, 3509, 0),
     new Position(3162, 3506, 0)
});

I'll fix this in an update

Edited by dunnkers

 

 

 

Can you fix Areas code getting? its 90% wrong for osbot tongue.png

 

Can you give me an example of a proper area variable?

 

 

Area(int x1, int y1, int x2, int y2)
The boundaries to initialize this area with.
Area(java.awt.Point[] locations)
The locations to initialize this area with.
Area(Position[] positions)
The Position objects to initialize this area with.

 

 

from the osbot api

 

 

 

Thanks for the example.

 

private final Area area = new Area(new Position[] {

new Position(3167, 3382, 0),

new Position(3281, 3354, 0),

new Position(3264, 3509, 0),

new Position(3162, 3506, 0)

});

 

For rectangular areas,

final Area area = new Area(x1,y1,x2,y2);

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