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[#1 Money Making Script] ~» Insane Druids V2.3! «~ [FLAWLESS] [3 LOCATIONS][175k-200k+ P/hr]

Featured Replies

lols on the meme!

 

 

also, its probably a clientside issue, but today i found my acc standing with the cam spinning for hours after i receiving an xp lamp. I then tried to re-run the bot next to the bank and it would endlessly try to deposit All-inv with just the lamp in my inv and ofc it wouldnt work. so i think the lamp is bugged either way. I also found my bot a little north of the edge druid area past the northern gate just standing there (for what seems like a post-random tele-back spot or something). does this bot naturally find its way back to the edge druid area if it gets lost? at least it wasnt for me after going astray in edge dung

Edited by strakeest

For the new Taverly location may I suggest that you have the script hop the agility obstacle near fally west bank..? Makes the time alot better.. Otherwise it takes about 4 minutes to get to the druids from the bank. I think you only need like 5-15 agility to do it.

Some kind of response would be nice ;)

Edited by LifeRuiner

  • Author

 

For the new Taverly location may I suggest that you have the script hop the agility obstacle near fally west bank..? Makes the time alot better.. Otherwise it takes about 4 minutes to get to the druids from the bank. I think you only need like 5-15 agility to do it.

Some kind of response would be nice wink.png

 

 

hmmm, may or may not add this in. Overall im not sure if it will be worth it or not though. The time wasted upon failing the obstical make the trip actually longer then running the current route I think. While successfully doing it only speeds it up by ~ 2-3 seconds (maybe ~5-7%).

 

 

For the new Taverly location may I suggest that you have the script hop the agility obstacle near fally west bank..? Makes the time alot better.. Otherwise it takes about 4 minutes to get to the druids from the bank. I think you only need like 5-15 agility to do it.

Some kind of response would be nice wink.png

 

 

hmmm, may or may not add this in. Overall im not sure if it will be worth it or not though. The time wasted upon failing the obstical make the trip actually longer then running the current route I think. While successfully doing it only speeds it up by ~ 2-3 seconds (maybe ~5-7%).

 

 

I do not think you can fail that jump

  • Author

 

 

 

For the new Taverly location may I suggest that you have the script hop the agility obstacle near fally west bank..? Makes the time alot better.. Otherwise it takes about 4 minutes to get to the druids from the bank. I think you only need like 5-15 agility to do it.

Some kind of response would be nice wink.png

 

 

hmmm, may or may not add this in. Overall im not sure if it will be worth it or not though. The time wasted upon failing the obstical make the trip actually longer then running the current route I think. While successfully doing it only speeds it up by ~ 2-3 seconds (maybe ~5-7%).

 

 

I do not think you can fail that jump

 

 

yeah you can :\ you fall in the water and take like 4 damage or something

 

 

 

 

For the new Taverly location may I suggest that you have the script hop the agility obstacle near fally west bank..? Makes the time alot better.. Otherwise it takes about 4 minutes to get to the druids from the bank. I think you only need like 5-15 agility to do it.

Some kind of response would be nice wink.png

 

 

hmmm, may or may not add this in. Overall im not sure if it will be worth it or not though. The time wasted upon failing the obstical make the trip actually longer then running the current route I think. While successfully doing it only speeds it up by ~ 2-3 seconds (maybe ~5-7%).

 

 

I do not think you can fail that jump

 

 

yeah you can :\ you fall in the water and take like 4 damage or something

 

You're thinking of ardougne. The obstacle LifeRuiner is referring to is about 10-20 tiles south-west of fally west. It's a wall you climb-over, it's impossible to fail, and speeds up time taken to arrive at talvery dungeon by probably 30 secs- 1min.

Edited by StolenLogic

  • Author

 

 

 

 

 

For the new Taverly location may I suggest that you have the script hop the agility obstacle near fally west bank..? Makes the time alot better.. Otherwise it takes about 4 minutes to get to the druids from the bank. I think you only need like 5-15 agility to do it.

Some kind of response would be nice wink.png

 

 

hmmm, may or may not add this in. Overall im not sure if it will be worth it or not though. The time wasted upon failing the obstical make the trip actually longer then running the current route I think. While successfully doing it only speeds it up by ~ 2-3 seconds (maybe ~5-7%).

 

 

I do not think you can fail that jump

 

 

yeah you can :\ you fall in the water and take like 4 damage or something

 

You're thinking of ardougne. The obstacle LifeRuiner is referring to is about 10-20 tiles south-west of fally west. It's a wall you climb-over, it's impossible to fail, and speeds up time taken to arrive at talvery dungeon by probably 30 secs- 1min.

 

 

>.< i thought he was talking about that log in ardy for the ardy location. my bad. Yeah the wall can be added in :) ill look into this in the next update

5b2ea5da24b6c35f92295eaa8263a307.png

 

I haven't seen this reported yet. When starting the script for edgeville (cannot confirm any other location), the paint is completely glitched.

And if I may add one more thing. Script doesn't pick up natures in Taverly. But still picks up laws and mith bolts when ranarrs only option is chosen.

Can anyone confirm what this script's actual Gp/Hr is?

Thanks

 

Ofc depends on the gear/stats of bot but I average about 175K hr 

Just a qeustion, i might start a little druid farm, arround 4 accs.

What would the gp/hr be on low level accs 30-40 cb?

How is the banrate on this??

thx its working

Edited by Slunse

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