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Guidelines how to write secure scripts? -- Read.


bobba

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Hello. Short; University student from Scandinavia, enrolling in Computer/System Science with focus on Java and other OOP-languages. I'm looking for a little guide-lines.
I'm not asking how-to-write-a-script or... How-to-set-up-a-method in Java. No. I'm asking, can someone give me a few tips on how to write a secure and "low banrate" scripts.

Why did I choose Osbot? I've scouted around for several bot-clients, and Osbot seemed the best choice for my goals, so. If everything goes as planned, I'm hoping to be here to stay, and improve my Java skills primarily, and improve my OOP/Scripting.

Any tips and tricks is appreciated, from non-scripters or scripters!

1) Do I need to use a VPN/VPS/Proxxy if I'm only going to program my scripts on my "main"-computer, and try them on a different computer? (Different mac-addresses, on same internet(router) though.).

2) What kind of anti-bot methods are advisable to use? i.e., rotating screen, checking levels, checking friends-list/clan-list... Hovering over objects, etc...

3) Others, throw anything in that can be good-to-know.

4) Do I need, for example. Need to implement other mouse-movements algorithms or other stuff to make the OSBOT client more "secure"? (A rumor I read on the forums 2019 that there was a flaw, I'm not accusing, only asking for advice.).

 

As I mentioned, anything is appreciated. Not looking to have a plate served with a bunch of snippets and code 😉 I'm just asking for some tips. I've scanned parts of the API.

 

Best regards, Bobba.

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If we knew exactly how to get past Jagex's bot-detection we would never get banned.

  • Different mouse profiles (cursor speed, click speed, etc.) for different accounts MAY affect banrate.
  • Implementing a "fatigue" system (the bots gets "worse" at a task over time to simulate fatigue in playing) MAY affect banrate.
  • Implementing custom walk paths instead of using WebWalking MAY affect banrate (most likely).
  • Checking woodcutting experience MAY affect banrate (probably not).

Point is, we don't know. We guess, but in reality, we don't know.

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1 hour ago, Rays said:

If we knew exactly how to get past Jagex's bot-detection we would never get banned.

  • Different mouse profiles (cursor speed, click speed, etc.) for different accounts MAY affect banrate.
  • Implementing a "fatigue" system (the bots gets "worse" at a task over time to simulate fatigue in playing) MAY affect banrate.
  • Implementing custom walk paths instead of using WebWalking MAY affect banrate (most likely).
  • Checking woodcutting experience MAY affect banrate (probably not).

Point is, we don't know. We guess, but in reality, we don't know.

Appreciate the response. Yeah, I scouted through some more topics here on the forum regarding the same questions(anti-ban etc)... I understand there has to be some guessing, or, it all is guessing... And, once again, if I consider making a script. I'd be guessing too, I have a few brainstormed ideas that I could implement, I've tried to "identify" and inspect how I play the game and try to see what I am doing, I often see that I lift my mouse up, I check skills-- Re-check skills right on each other (Tend to forget what I was looking at 😉). Someone said that a more "goofy"-script (according to him) had a lower ban-rate on his accounts. True or false? No idea, its up to prove.

However. Thanks and I appreciate the time you took to respond.

 

If anyone has some more tips, feel free to post :)

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