April 25, 201312 yr There are certain objects in the games such as wall objects, logs for agility, etc that do not load with the object ids option in the bots settings. Nor do they function even if you know their proper ID. I was wondering when these objects will be implementable to OsBot? A lot of skills revolve around these objects, Agility being one of the primary.I doubt this holds any value, but I had this in my files from when I used to code private servers. Each object is assigned an id based on its type. 22 = ground deco9/10/11/12 = interactive object0/1/2/3 = wall object4/5/6/7/8 = wall deco Edited April 25, 201312 yr by Icy