scape Posted April 30, 2017 Share Posted April 30, 2017 (edited) I had 2 tutorial island scripts: 1.) Shitty one I wrote a year ago that did NOT used web walking, checked if doors/gates were open 2.) One I wrote this past week utilizing web wakling to get through doors/gates 2nd script using web walking got be banned within a very constant 28-32 minutes (many accs tested, check attached for some) white the 1st script has not gotten me banned at all in that time period. The 1st script was used to create the second script so they are very similar. Only difference is web walking. ONLY variable that changed is web walking in 2nd script. Thoughts? Edited April 30, 2017 by scape Quote Link to comment Share on other sites More sharing options...
Charlotte Posted April 30, 2017 Share Posted April 30, 2017 Perhaps you could put in a way that if you use the api, the chances of getting ban is higher. We tend to use custom interactions. Quote Link to comment Share on other sites More sharing options...
Magerange Posted April 30, 2017 Share Posted April 30, 2017 I suppose 'time lasted' is time that has lasted standing in Lumbridge after Tutorial? Quote Link to comment Share on other sites More sharing options...
scape Posted April 30, 2017 Author Share Posted April 30, 2017 2 hours ago, Charlotte said: Perhaps you could put in a way that if you use the api, the chances of getting ban is higher. We tend to use custom interactions. Why do you think that is? What are other ways custom interactions can be utilized apart from custom walking/staying away from web walking? 1 hour ago, Magerange said: I suppose 'time lasted' is time that has lasted standing in Lumbridge after Tutorial? Its time since account has been logged in. 10 minutes for tutorial island, around 20 for quests = 30 mins. Quote Link to comment Share on other sites More sharing options...