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ProLaws | Hot air balloons | 350k+ per hour!
Well for some reason at first I was running it no problem other than what I had mentioned above, but when I went to the abyss and came back with my pouches repaired and attempted to re-start, I keep getting stuck over and over in entrana walking to the ruins. Not sure why it would work at first then stop, but, it keeps getting stuck around the same area (and I don't mean stuck as in behind an object, it just stops trying to click the path). I'll give it a few more shots and let you know if I figure it out EDIT: I happened to (possibly) remedy this issue by re-starting the client, although now it just keeps getting stuck at random places, like at the altar after emptying pouches. I can't remember if it was like this before, but, the pathing seems a bit chaotic, as in, it keeps clicking the mini-map in an unnaturally repetitive and quick manner in multiple locations near where it's trying to go. Normally, as a player, you will click the map once or twice in the direction you want to go and then maybe about halfway there you will click further.. may want to consider adjusting that to optimize the anti-ban. I understand this is a fairly new script; there will be bugs, and there will be issues after RS is updated..but please keep the time lapse between these fairly critical updates as short as possible, especially if we are to be paying $2.99 per month. Time down for us is our money being less and less effectively spent, and whether it's $1 dollar or $100 dollars, it's only right in business to put your products first. It only makes sense for me, as a consumer, to be weary of these things, and to -rightfully so- expect quality customer service.
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ProLaws | Hot air balloons | 350k+ per hour!
Thanks for the update! the problem with entering the ruins, from testing so far, is fixed. Unfortunately a new problem (sort of) has come up. When it's inside of the area where the altar is to craft the laws, it now occasionally runs to the far right corner of the chamber first, and then when its there it runs back to the altar and crafts the runes. I'm not sure if it has something to do with an area check happening too quickly so its still doing the path to run to the ruins or not, but that's what I thought of when I saw it running. This does not interfere with the continuity of the runs, but may want to fix it ASAP (if you can replicate it on your end) as its kind of a 'red flag'
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ProLaws | Hot air balloons | 350k+ per hour!
I've been a little less fortunate than sn00zz in my experience with this script, I even tried setting it to no energy pots/no pouches as he has it set up.. within 30 minutes or so, it again was stuck trying to enter the ruins. Rather than 2 'helpful' clicks per 10 hours I've found it to need anywhere from 2-4 an hour I'd guesstimate averaging it out. I've tried energy pots off, no pouches, etc.. Best run so far has been about an hour and 45 minutes before it was stuck Mods, or whomever is responsible, please approve the bug fix for this if script creator has submitted one as it is unusable for me, generally speaking. I'm sure you understand that when you purchase a script, the intention is to leave it run while you are away or doing other things, not to watch it run to make sure it doesn't get stuck Also, potential buyers please note the noted max potential profit from this script is partially inflated until the pouch repair feature is added, as the pouches (at least the large + medium one's, not sure about giant) seem to degrade after an hour or so of running. I'm not sure the exact amount of essence you can store in them until the point they degrade, but it will either keep deteriorating and disappear or you have the option to bank them. From that point you will then be limited to the maximum crafted per hour by using super energies/reg energy alone without pouches. Thanks for the help
- ProLaws | Hot air balloons | 350k+ per hour!
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ProLaws | Hot air balloons | 350k+ per hour!
like the script but has gotten stuck multiple times at ruins outside of altar, seems like it misses the click to go inside and will just stand there.. probably needs some sort of area check right after that, maybe a few seconds wait, to see if it's in the right area and if not to try clicking the ruins again or something