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RuneCooper

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  1. Hey guys I've tried botting goblins from my new level 3 accounts, obviously they are getting caught and banned around level 20-25. What about p2p/members? Is the ban rate much lower if you bot a level 3 member from scratch, say at goblins or at sand crabs just as long as the account is p2p? Is that what makes the difference, just because you are p2p? Or do you recommend hand playing the first 20 or so levels manually, and then only bot from like level 20? I'm just worried I am going to sink a bond onto a new level 3 and he will just get banned as quick and easily as my f2p level 3's fighting goblins. (Thank you for reading and any advice well appreciated)
  2. Thank you This is good to know that it's a WebWalking error. Hopefully gets fixed soon. Kinda bot-like the way it goes the wrong way and walks back on itself.
  3. The Webwalker is clicking in wrong places, then it needs to walk back to where it was. This is very inefficient and I can't understand why it does this. Is there a fix to this? A fix to the web walker backing out on itself and keep going the wrong direction? Here is a common example of the WebWalker running outside Lumbridge Castle. It keeps clicking outside the building. After some walking back and forth (very bot-like) it finally walks inside and reaches the stairs.
  4. Has anyone tried or played around with making anti randoms, just for fun? (Of course they aren't needed you can just Dismiss them or ignore them, but for curiosity's sake and a challenge, has anyone tried?) I'm playing about with coding the School classroom one, where you have to speak to the dragon teacher (Mr. Mordaut) and solve his patterns, what comes next game, then exit via the correct door (red cross, green square, blue star door), etc. This is especially challenging because you would probably need to add Category-Tags to each item in the game so that you can sort them. Like add the Tag "Shield" to all shields, add the tag "Wood" to wooden shield (so now a wooden shield has 2 category tags). I hope its not going to be this complex, I really hope there are just a preset list of patterns to choose from. The maze one seems pretty cool fun to have a go at too, I think this will be easier than the class room one. Anyone had a stab at these or even just a little play around with coding one, even the lesser ones?
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