Planned Features
Clan Detection - Determine if there is multiple targets wearing a clan kite shield.
Fast Return - Using different teleports to return to the wilderness faster.
Stand-by Mode - Stand-by mode means the scout will sit in a radius of 10. It will scout and commands can be excecuted. Which will get us next to:
Command System - XScout can be commanded by it's listed moderators, example of a command would be !hopworlds 25 or !location
Multi / Singles Scout logic - XScout can be used in both multi or single combat zones. The scout can be launched in either multi mode or singles mode.
The scout would be changing locations by himself.
More to come...
Media
GUI
In-Game
Command system example (read chatbox)
Currently supported areas
//SINGLE AREAS
WEST_DRAGS("West Green dragons", new Position(2979, 3600, 0), AreaType.SINGLES),
EAST_GRAVEYARDS("East Graveyard", new Position(3191, 3675, 0), AreaType.SINGLES),
WILDY_CHINS("Wildy Chins", new Position(3139, 3778, 0), AreaType.SINGLES),
LAVA_MAZE("Lava Maze", new Position(3018, 3832, 0), AreaType.SINGLES),
WEST_GRAVEYARDS("West Graveyard", new Position(3134, 3672, 0), AreaType.SINGLES),
EAST_DRAGS("East green dragons", new Position(3358, 3669, 0), AreaType.SINGLES),
CALLISTO_SINGLES("Callisto singles", new Position(3337, 3832, 0), AreaType.SINGLES),
RESOURCE_AREA("Resource area", new Position(3337, 3832, 0), AreaType.SINGLES),
MB_EAST_WEB("East of mage bank, Web", new Position(3159, 3954, 0), AreaType.SINGLES),
MAGE_BANK("Mage bank", new Position(3098, 3960, 0), AreaType.SINGLES),
//MULTI AREAS
LAVA_DRAGS("Lava dragons (outside gate)", new Position(3289, 3887, 0), AreaType.MULTI),
CALLISTO_GAP("Callisto gap", new Position(3251, 3851, 0), AreaType.MULTI),
DEMONIC_RUINS("Demonic Ruins/Gdz", new Position(3289, 3887, 0), AreaType.MULTI),
GLORY_HILL("Glory Hill", new Position(3339, 3880, 0), AreaType.MULTI),
ROGUES_DEN("Rogue's Den", new Position(3279, 3927, 0), AreaType.MULTI),
CHAOS_TEMPLE("Chaos Temple", new Position(3242, 3641, 0), AreaType.MULTI);
Completed parts of XScout
GUI - Tried to keep it simple and smooth has a small output box that explains what each ticked box will make our scout do.
I'm open for more content also for XScout
More content & media to come on topic! Stay tuned =)