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jed10

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  1. jed10

    BETA v1.7.27

    Died 3 times in the past 24 hours. Twice at the Fish guild and once Barb. fishing. Here's the log: [WARN ][07/30/13 11:42:52 AM]: Whirlpool is within reach! [WARN ][07/30/13 11:47:11 AM]: [WARNING]: Running from a potentially dangerous NPC: River troll [iNFO ][07/30/13 11:47:12 AM]: Activating random : Run Away From Combat [iNFO ][07/30/13 11:47:14 AM]: This script does not use a custom RunAwayFromCombat handler. [iNFO ][07/30/13 11:47:14 AM]: If you are developing the script, use a RandomBehaviourHook! [iNFO ][07/30/13 11:47:14 AM]: We've selected position [[x=2511, y=3495, z=0]] as a suitable destination to run away to! [iNFO ][07/30/13 11:47:14 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:15 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:16 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:16 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:17 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:18 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:18 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:19 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:20 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:21 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:21 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:22 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:22 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:23 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:23 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:24 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:25 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:26 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:26 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:27 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:28 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:28 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:29 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:30 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:30 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:31 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:32 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:32 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:33 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:34 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:35 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:35 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:36 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:36 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:37 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:37 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:38 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:38 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:39 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:39 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:40 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:41 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:41 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:42 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:43 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:43 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:44 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:45 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:45 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:46 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:47 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:47 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:48 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:49 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:49 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:50 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:50 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:51 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:52 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:52 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:53 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:53 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:54 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:54 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:55 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:56 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:56 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:57 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:58 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:58 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:59 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:47:59 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:00 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:00 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:01 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:01 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:02 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:03 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:03 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:04 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:05 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:05 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:06 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:06 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:07 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:07 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:08 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:09 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:09 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:10 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:10 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:10 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:11 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:11 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:12 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:12 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:13 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:14 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:15 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:15 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:16 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:16 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:17 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:18 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:18 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:19 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:19 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:20 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:21 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:22 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:23 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:23 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:23 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:24 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:25 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:26 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:26 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:27 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:28 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:28 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:29 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:29 AM]: Handling obstacle : [x=2525, y=3495, z=0] [iNFO ][07/30/13 11:48:31 AM]: We've selected position [[x=3231, y=3227, z=0]] as a suitable destination to run away to! [iNFO ][07/30/13 11:48:37 AM]: We've successfully walk to our run-away destination! [iNFO ][07/30/13 11:48:46 AM]: Walking back... [WARN ][07/30/13 11:48:47 AM]: Failed to walk back!?! [iNFO ][07/30/13 11:53:35 AM]: Exited random : Run Away From Combat [iNFO ][07/30/13 11:53:36 AM]: Activating random : Login [iNFO ][07/30/13 11:53:44 AM]: Exited random : Login [iNFO ][07/30/13 11:53:46 AM]: Activating random : WelcomeScreen [iNFO ][07/30/13 11:53:50 AM]: Exited random : WelcomeScreen [iNFO ][07/30/13 11:58:49 AM]: Activating random : Login [iNFO ][07/30/13 11:58:57 AM]: Exited random : Login [iNFO ][07/30/13 11:58:59 AM]: Activating random : WelcomeScreen [iNFO ][07/30/13 11:59:03 AM]: Exited random : WelcomeScreen [iNFO ][07/30/13 12:04:02 PM]: Activating random : Login [iNFO ][07/30/13 12:04:09 PM]: Exited random : Login [iNFO ][07/30/13 12:04:11 PM]: Activating random : WelcomeScreen [iNFO ][07/30/13 12:04:15 PM]: Exited random : WelcomeScreen [iNFO ][07/30/13 12:09:14 PM]: Activating random : Login [iNFO ][07/30/13 12:09:21 PM]: Exited random : Login [iNFO ][07/30/13 12:09:24 PM]: Activating random : WelcomeScreen [iNFO ][07/30/13 12:09:28 PM]: Exited random : WelcomeScreen [iNFO ][07/30/13 12:14:27 PM]: Activating random : Login [iNFO ][07/30/13 12:14:35 PM]: Exited random : Login [iNFO ][07/30/13 12:14:37 PM]: Activating random : WelcomeScreen [iNFO ][07/30/13 12:14:41 PM]: Exited random : WelcomeScreen [iNFO ][07/30/13 12:19:40 PM]: Activating random : Login [iNFO ][07/30/13 12:19:48 PM]: Exited random : Login [iNFO ][07/30/13 12:19:50 PM]: Activating random : WelcomeScreen [iNFO ][07/30/13 12:19:54 PM]: Exited random : WelcomeScreen [iNFO ][07/30/13 12:24:53 PM]: Activating random : Login [iNFO ][07/30/13 12:25:01 PM]: Exited random : Login [iNFO ][07/30/13 12:25:03 PM]: Activating random : WelcomeScreen [iNFO ][07/30/13 12:25:08 PM]: Exited random : WelcomeScreen [iNFO ][07/30/13 12:30:06 PM]: Activating random : Login [iNFO ][07/30/13 12:30:15 PM]: Exited random : Login [iNFO ][07/30/13 12:30:16 PM]: Activating random : WelcomeScreen [iNFO ][07/30/13 12:30:20 PM]: Exited random : WelcomeScreen [iNFO ][07/30/13 12:34:35 PM]: Stopped script : The Avengers' AIO Fisher I've been AFK all 3 times so I'm not entirely sure what 'obstacle' it was stuck on.
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