public class CameraYawEvent extends Event
Event.EventMode, Event.EventStatus
bank, bot, camera, chatbox, client, colorPicker, combat, configs, depositBox, dialogues, diaries, display, doorHandler, equipment, experienceTracker, favour, grandExchange, graphicObjects, groundItems, hintArrow, inventory, keyboard, logger, logoutTab, magic, map, menu, mouse, npcs, objects, players, prayer, projectiles, quests, settings, skills, store, tabs, trade, walking, widgets, worlds
Constructor and Description |
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CameraYawEvent(Bot bot,
int degrees) |
CameraYawEvent(int degrees)
Creates a camera event that rotates the camera yaw angle to the specified angle.
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Modifier and Type | Method and Description |
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int |
execute()
This is the execution method.
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addChild, exchangeContext, getChildren, getMode, getParent, getStatus, hasFailed, hasFinished, interrupt, isQueued, isWorking, onEnd, onStart, removeChild, setAsync, setBlocking, setFailed, setFinished, setParent
execute, getBank, getBot, getCamera, getChatbox, getClient, getColorPicker, getCombat, getConfigs, getDepositBox, getDialogues, getDiaries, getDisplay, getDoorHandler, getEquipment, getExperienceTracker, getFavour, getGrandExchange, getGraphicObjects, getGroundItems, getHintArrow, getInventory, getKeyboard, getLogoutTab, getMagic, getMap, getMenuAPI, getMouse, getNpcs, getObjects, getPlayers, getPrayer, getProjectiles, getQuests, getSettings, getSkills, getStore, getTabs, getTrade, getWalking, getWidgets, getWorlds, gRandom, gRandom, gRandom, initializeContext, log, log, myPlayer, myPosition, random, random, sleep, stripFormatting, warn
public CameraYawEvent(int degrees)
degrees
- The angle to move the camera to.public CameraYawEvent(Bot bot, int degrees)