public class Projectiles extends FilterAPI<Projectile>
bank, bot, camera, chatbox, client, colorPicker, combat, configs, depositBox, dialogues, diaries, display, doorHandler, equipment, experienceTracker, favour, grandExchange, graphicObjects, groundItems, hintArrow, inventory, keyboard, logger, logoutTab, magic, map, menu, mouse, npcs, objects, players, prayer, projectiles, quests, settings, skills, store, tabs, trade, walking, widgets, worlds
Constructor and Description |
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Projectiles() |
Modifier and Type | Method and Description |
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java.util.LinkedList<Projectile> |
getAll()
Returns the local collection of entities.
|
void |
initializeModule() |
java.util.List<Projectile> |
targeted(Character target)
Gets a list with projectiles that are targeting a given
Character |
filter, filter, singleFilter
exchangeContext, execute, getBank, getBot, getCamera, getChatbox, getClient, getColorPicker, getCombat, getConfigs, getDepositBox, getDialogues, getDiaries, getDisplay, getDoorHandler, getEquipment, getExperienceTracker, getFavour, getGrandExchange, getGraphicObjects, getGroundItems, getHintArrow, getInventory, getKeyboard, getLogoutTab, getMagic, getMap, getMenuAPI, getMouse, getNpcs, getObjects, getPlayers, getPrayer, getProjectiles, getQuests, getSettings, getSkills, getStore, getTabs, getTrade, getWalking, getWidgets, getWorlds, gRandom, gRandom, gRandom, initializeContext, log, log, myPlayer, myPosition, random, random, sleep, stripFormatting, warn
public void initializeModule()
initializeModule
in class API
public java.util.List<Projectile> targeted(Character target)
Character
target
- The targeted characterCharacter
public java.util.LinkedList<Projectile> getAll()
CollectionAPI
getAll
in class CollectionAPI<Projectile>