public class HintArrow extends API
Modifier and Type | Class and Description |
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static class |
HintArrow.HintArrowType
Represents a type of hint arrow.
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bank, bot, camera, chatbox, client, colorPicker, combat, configs, depositBox, dialogues, diaries, display, doorHandler, equipment, experienceTracker, favour, grandExchange, graphicObjects, groundItems, hintArrow, inventory, keyboard, logger, logoutTab, magic, map, menu, mouse, npcs, objects, players, prayer, projectiles, quests, settings, skills, store, tabs, trade, walking, widgets, worlds
Constructor and Description |
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HintArrow() |
Modifier and Type | Method and Description |
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Entity |
getEntity()
Gets the entity related to the hint arrow.
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NPC |
getNPC()
Gets the npc related to the hint arrow.
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Player |
getPlayer()
Gets the player related to the hint arrow.
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Position |
getPosition()
Gets the position of the hint arrow.
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HintArrow.HintArrowType |
getType()
Returns the type of hint arrow that is active.
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void |
initializeModule() |
boolean |
isActive()
Returns true if there is an active hint arrow in the game.
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exchangeContext, execute, getBank, getBot, getCamera, getChatbox, getClient, getColorPicker, getCombat, getConfigs, getDepositBox, getDialogues, getDiaries, getDisplay, getDoorHandler, getEquipment, getExperienceTracker, getFavour, getGrandExchange, getGraphicObjects, getGroundItems, getHintArrow, getInventory, getKeyboard, getLogoutTab, getMagic, getMap, getMenuAPI, getMouse, getNpcs, getObjects, getPlayers, getPrayer, getProjectiles, getQuests, getSettings, getSkills, getStore, getTabs, getTrade, getWalking, getWidgets, getWorlds, gRandom, gRandom, gRandom, initializeContext, log, log, myPlayer, myPosition, random, random, sleep, stripFormatting, warn
public void initializeModule()
initializeModule
in class API
public HintArrow.HintArrowType getType()
public Entity getEntity()
public Player getPlayer()
public NPC getNPC()
public boolean isActive()
public Position getPosition()