Jump to content

Paint


CowsRKewl

Recommended Posts

Use OSBot's onPaint Method. Pass it a Graphics2D object. then you can access that graphics object and use its methods.

 

Heres an example:

 

@Override
public void onPaint(Graphics2D g) {
g.setColor(Color.BLUE);
g.drawString("Time Ran: " + formatTime(System.currentTimeMillis() - this.beginningTime), 20, 40);
g.drawString("EXP Gained (HR): " + this.getExperienceTracker().getGainedXP(Skill.MINING) + " (" + this.getExperienceTracker().getGainedXPPerHour(Skill.MINING) + ")", 20, 60);
g.drawString("Levels Gained: " + this.getExperienceTracker().getGainedLevels(Skill.MINING), 20, 80);
g.drawString("TTNL: " + formatTime(this.getExperienceTracker().getTimeToLevel(Skill.MINING)), 20, 100);
}

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...