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Stealth Quester


Token

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To the people that are saying they got banned you are doing it wrong. Do 2-3 quests almost every other day. After your done questing don't instantly log out and be done for the day. Train a level which is "afk" like fletching and just mix it up everyday. Also i recommend getting 10 str att and def before even botting any quests to make the account look "legit".

This is what I did and im currently sitting with 100+ quest points combat level 80-90.  total level 1000-1150.

Not giving exact numbers cause you never know with jagex.

Basically im telling you to bot smarter, not harder. 

p.s

I only used mirror mode after self training my 10 str att def.

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I've had this script for years and it is really good. Last couple months it has had little bit stability issues. 
Most of the time those issues (getting stuck) are caused when withdrawing stamina potions from bank (you ran out of (4) dose stamina pots), few examples:

1) the bot wants to withdraw 2 stamina pots (with other quest items during the quest), but if you only have 1 (4) dose stamina pot in bank, it gets stuck because it can't  find (enough) stamina pots), the script does not stop

2) if 1) happens and at that moment you only have like under 80% run energy, the bot withdraws all the required quest items (during the quest) from bank and also x amount of stam pots (for example 2), but if you are under 80% energy, it sips stamina pot 1 time in the bank, now when it supposed to leave the bank with all quest items and 2 stam pots, it does not have 2x stam pots anymore because one is (4) and another one is (3). This causes infinite loop of bot depositing all items back to bank, withdrawing items , but it only takes 1 stam pot (4) and can't find the second one anymore (because it is (3) now) and this keeps repeating.
If i pause the script, manually go back to GE and buy some stam pots (4), put them into bank, move the acc to the bank where it was when it got stuck, and continue the script, it works again like charm: it withdraws all required quest item and that one extra missing stam pot (4) and runs perfectly fine rest of the quest.

so guys make sure you have enough stamina potion (4)'s in the bank. This can happen with any quest if stamina pots are enabled. @TokenPlease take a look at this to make stamina pot usage more smooth and/or that it detects that you ran out of stamina pots (even the bot bought stam bots before it started the quest)

Other issues i've noticed now:

- about 30% chance per run time to get stuck at the attacking trees around draynor manor (and even get killed by them), so this could also clearly be better.

- Dragon slayer, when in the maze with blue key, the bot supposed to click the blue door. It clicked the wrong door and got stuck. Maybe just bad luck or bad camera angle, idk. But at least lag was not the cause. Before ive done dragon slayer multiple times without problems.

- I guess the script does not detect dragon pickaxe as pickaxe (for example in the quest "Knights sword" it takes bronze pickaxe even it has dragon pick currently equipped.)

- in p2p, the script does not let you have have charged items equipped, but if you use for example non-charged amulet of glory, it is OK for the script, but it can also get the script stuck at some point when for some reason during the questing (if it has charged glory in the inv) it may maybe or supposedly(?) wear the charged glory and now you have the un-charged glory in the inv, and this causes similar "stuck"-problem like with stamina pots, the bot is like "confirmed we have all the items" --> loses the item during the quest --> starts searching for it for ever (problem) or gets stuck without stopping the script.

 

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15 hours ago, Chunky_Chick said:

Hi Token!

Loving the script. However, when I go to do Biohazard the bot starts than stops all of a sudden? I've done Plague's City, I have got cash in the bank, and I haven't even started the quest.

Any ideas? 

 

Thanks

Chunky Chick

Make sure the account is able to cast Ardougne Teleport spell

4 hours ago, tyrannical said:

trial please

I'm afraid I'm not currently doing trials

3 hours ago, jacobbb said:

I've had this script for years and it is really good. Last couple months it has had little bit stability issues. 
Most of the time those issues (getting stuck) are caused when withdrawing stamina potions from bank (you ran out of (4) dose stamina pots), few examples:

1) the bot wants to withdraw 2 stamina pots (with other quest items during the quest), but if you only have 1 (4) dose stamina pot in bank, it gets stuck because it can't  find (enough) stamina pots), the script does not stop

2) if 1) happens and at that moment you only have like under 80% run energy, the bot withdraws all the required quest items (during the quest) from bank and also x amount of stam pots (for example 2), but if you are under 80% energy, it sips stamina pot 1 time in the bank, now when it supposed to leave the bank with all quest items and 2 stam pots, it does not have 2x stam pots anymore because one is (4) and another one is (3). This causes infinite loop of bot depositing all items back to bank, withdrawing items , but it only takes 1 stam pot (4) and can't find the second one anymore (because it is (3) now) and this keeps repeating.
If i pause the script, manually go back to GE and buy some stam pots (4), put them into bank, move the acc to the bank where it was when it got stuck, and continue the script, it works again like charm: it withdraws all required quest item and that one extra missing stam pot (4) and runs perfectly fine rest of the quest.

so guys make sure you have enough stamina potion (4)'s in the bank. This can happen with any quest if stamina pots are enabled. @TokenPlease take a look at this to make stamina pot usage more smooth and/or that it detects that you ran out of stamina pots (even the bot bought stam bots before it started the quest)

Other issues i've noticed now:

- about 30% chance per run time to get stuck at the attacking trees around draynor manor (and even get killed by them), so this could also clearly be better.

- Dragon slayer, when in the maze with blue key, the bot supposed to click the blue door. It clicked the wrong door and got stuck. Maybe just bad luck or bad camera angle, idk. But at least lag was not the cause. Before ive done dragon slayer multiple times without problems.

- I guess the script does not detect dragon pickaxe as pickaxe (for example in the quest "Knights sword" it takes bronze pickaxe even it has dragon pick currently equipped.)

- in p2p, the script does not let you have have charged items equipped, but if you use for example non-charged amulet of glory, it is OK for the script, but it can also get the script stuck at some point when for some reason during the questing (if it has charged glory in the inv) it may maybe or supposedly(?) wear the charged glory and now you have the un-charged glory in the inv, and this causes similar "stuck"-problem like with stamina pots, the bot is like "confirmed we have all the items" --> loses the item during the quest --> starts searching for it for ever (problem) or gets stuck without stopping the script.

 

Thanks, I pushed a quick fix for stamina potions, I hope this one fixes most of the issues; I actually noticed this a couple times but only on Monkey Madness and didn't figure out the source back then

  • I'll discuss with the devs about the walking around trees, that's been patched several times in our webwalker but it's possible that it broke lately
  • Did the Dragon Slayer error happen after a death/restarting of the script?
  • It doesn't really search for any pickaxes at all actually, it will likely buy 2 bronze pickaxes if you set one manually in the gear preset; the issue is a little deeper rooted but I hope I can make it more flexible when I add the custom bank locations
  • I didn't think of that at all, I'll add some checks for missclicking on charged equipment
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On 2/9/2016 at 3:04 PM, Token said:
Stealth Quester
 
 
Can also be purchased with OSRS gold using vouchers from here
 
 
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64 Quests Supported
 
 
Animal Magnetism
Big Chompy Bird Hunting
Biohazard
Black Knights Fortress
Client Of Kourend
Clock Tower
Cook's Assistant
Death Plateau
Demon Slayer
Dorics Quest
Dragon Slayer
Druidic Ritual
Dwarf Cannon
Elemental Workshop I
Ernest The Chicken
Fight Arena
Fishing Contest
Gertrude's Cat
Goblin Diplomacy
Hazeel Cult
Holy Grail
Imp Catcher
Jungle Potion
Lost City
Merlin's Crystal
Monkey Madness I
Monk's Friend
Mountain Daughter
Nature Spirit
Pirates Treasure
Plague City
Priest In Peril
Prince Ali Rescue
Rfd Cook Subquest
Rfd Dwarf Subquest
Rfd Evil Dave Subquest
Rfd Goblin Subquest
Rfd Pirate Subquest
Rfd Ogre Subquest
Romeo And Juliet
Rune Mysteries
Sea Slug
Shadow Of The Storm
Sheep Shearer
Tears Of Guthix
The Ascent Of Arceuus
The Corsair Curse
The Depths Of Despair
The Dig Site
The Feud
The Golem
The Grand Tree
The Knights Sword
The Restless Ghost
The Tourist Trap
Tree Gnome Village
Tribal Totem
Underground Pass
Vampire Slayer
Waterfall Quest
Witch's House
Witch's Potion
What Lies Below
X Marks The Spot
 
 
Instructions
 
 
Click on quest names to queue them. Quests are completed in the order they are selected. Quests that are already completed will be skipped.
Previously started quests/partially completed are not currently supported! Allow the script to finish the quest from start to finish for best results. zKrqZP7.gif
In order to use armour/weapons/spells during quests, gear presets have to be created first. Equip the desired gear and set the attack style in game, then press the "Load Worn Equipment" button at the bottom left of the GUI, then give the preset a name. Click on the "Set Gear" button on the right side of a quest to set the gear preset to be used for that quest. If you want to use a combat spell for fights, make sure you are wielding a staff and have set the spell on offensive autocast.
Only normal spells are currently supported.
Ranged is not fully supported at this moment.
Make sure you set the desired attack style in game to avoid gaining wrong XP.
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After selecting the desired options, either press the "Start" button to begin, or save the current settings by pressing "Save Current Settings" and giving the quest preset a name, and later running it faster by pressing "Run Saved Preset".
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You can delete gear/quest presets by right clicking them on the selection dialogue
You can delete gear/quest presets by right clicking them on the selection dialogue
I strongly recommend running the script on Stealth Injection, but after the recent updates, Mirror Mode may be working fine too.
 
 
Special Mentions
 
 
 
The script will stop upon death on all quests, except for Waterfall Quest. It is strongly recommended that you have decent Hitpoints level (20+) before attempting quests that contain boss fights.
 
 
The script may not be able to continue previously started quests. If you really have to restart the script while it's doing a quest, use debug mode to continue that specific quest. This feature is accessed by pressing the F4 key while the GUI is in the foreground (focused application). The GUI title will change to Stealth Quester (debug mode) while in debug mode, and when started will not go to bank or Grand Exchange so all required items are assumed to be in the inventory.
 
 
Monkey Madness I has a hard-coded requirement of 43 Prayer and 25 Hitpoints
 
 
Underground Pass has a hard-coded requirement of 25 Hitpoints, and will use a bow as weapon. By default the script will use willow shortbow & mithril arrows. This can be configured on GUI throgh the "Configure Settings" button on the right side of the quest. Protect from melee will be used during the paladin fight if the account has 43 Prayer. The script will not use any weapon or ammo you set in the gear preset for this specific quest, as they will be replaced with a bow and arrows, and the attack style will be set to rapid. The script can complete this quest with level 1 Agility. The ability for the script to complete the quest will be limited by available food sources if it fails too many obstacles prior to reaching Iban's Lair where unlimited food is provided.
 
 
 
Ironman Mode
 
 
 
The script features a special ironman mode where it will automatically gather all required items. This mode supports at the present moment the following 9 quests:
Cook's Assistant
Romeo and Juliet
The Restless Ghost
Rune Mysteries
Ernest the chicken
Hazeel Cult
Clock Tower
The Corsair Curse
X Marks the Spot
 
 
 
CLI Features
 
 
Script ID is 845.
The script supports CLI startup with custom user defined parameters.
The parameters in this case are the name of the quest presets created on the GUI (with "Save Current Settings").
eg. -script 845:questpreset
 
 
 
 
Bug Report Template
 
 
1. Stealth Injection or Mirror Mode:
2. Logger contents (press "Settings" on top right corner of the client, then "Toggle Logger", copy & paste on pastebin) :
3. Description:
 
 
Skills required to run all quests:

49 Firemaking
41 Cooking
36 Woodcutting
35 Runecrafting
31 Crafting
30 Ranged
30 Thieving
25 Agility
20 Attack
20 Mining
20 Smithing
18 Slayer
12 Hunter
10 Fletching
10 Fishing
 
The script can obtain a total of 117 QP on member worlds
and 41 QP on free to play worlds.
 
Additional Info by @krisped
  Reveal hidden contents

Free quests:

Black Knights Fortress
  - Reqs:
    - 12 Quest points

Cook's Assistant
  - No reqs

  - Reward:
    - 300 Cooking xp

Demon Slayer
  - Reqs:
    - Ability to defeat lvl 27 demon aided by three lvl 20 Dark wizards.

Dorics Quest
  - No reqs

  - Reward:
    - 1,300 mining xp

Dragon Slayer
*Gives defence xp!*
  - Reqs:
    - 32 Quest points
    - Ability to defeat a lvl 83 Dragon

  - Reward:
    - Ability to equip Rune/Dragon platebody
    - 18,650 Strength xp
    - 18,650 Defence xp

Ernest The Chicken
  - No reqs

Goblin Diplomacy
  - No reqs
 
- Reward:
    - 200 Crafting xp

Imp Catcher
  - No reqs

 - Reward:
    - 875 Magic xp

Pirates Treasure
  - No reqs

Romeo And Juliet
  - No reqs

Rune Mysteries
  - No reqs

Sheep Shearer
  - No reqs

  - Reward:
    - 150 Crafting xp

The Corsair Curse
  - No reqs

The Knights Sword
  - Skill reqs:
    - 10 Mining

  - Reward:
    - 12,725 Smithing xp

The Restless Ghost
  - No reqs

  - Reward: 
    - 1,125 Prayer xp

Vampire Slayer
  - Skill reqs:
    - Defeat a lvl 34 Vampire

  - Reward:
    - 4825 Attack xp

Witch's Potion
  - No reqs
 
  - Reward:
    - 325 Magic xp

X Marks The Spot
  - No reqs
 
  - Reward: 
    - Antique lamp (300 xp in any skill)

 

 

Members quest:

Animal Magnetism
  - Quest reqs:
    - The restless ghost
    - Ernest the chicken
    - Priest in peril

  - Skill reqs:
    - 18 slayer
    - 19 Crafting
    - 30 Ranged
    - 35 Woodcutting

  - Reward: 
    - 1,000 Crafting xp
    - 1,000 Fletching xp
    - 1,000 Slayer xp
    - 2,500 Woodcutting xp

Big Chompy Bird Hunting
  - Skill reqs:
    - 5 Fletching
    - 30 Cooking
    - 30 Ranged

  - Reward:
    - 262 Fletching xp
    - 1,470 Cooking xp
    - 735 Ranged xp

Biohazard
  - Quest reqs:
    - Plague city

  - Reward:
    - 1,250 Thieving xp

Client Of Kourend
  - No reqs

  - Reward:
    - 2 Antique lamps (500 xp each)

Clock Tower
  - No reqs

Death Plateau
  - No reqs

  - Reward:
    - 3,000 Attack xp

Druidic Ritual
  - No reqs

  - Reward:
    - Ability to train Herblore skill
    - 250 Herblore xp

Dwarf Cannon
  - No reqs
   
  - Reward:
    - 750 Crafting xp

Elemental Workshop I
  - Skill reqs:
    - 20 Mining
    - 20 Smithing
    - 20 Crafting

  - Reward:
    - 5,000 Crafting xp
    - 5,000 Smithing xp

Fight Arena
  - Reqs:
    - Ability to defeat lvl 44, 63 and 137 enemies (Safespottable)

  -Reward:
    - 12,175 Attack xp
    - 2,175 Thieving xp

Fishing Contest
  - Skill reqs:
    - 10 Fishing

  - Reward:
    - 2,437 Fishing xp

Gertrude's Cat
  - No reqs

  - Reward:
    - 1,525 Cooking xp

Hazeel Cult
  - No reqs

Jungle Potion
  - Quest reqs:
    - Druidic Ritual

  - Reward:
    - 775 Herblore xp

Lost City
  - Skill reqs:
    - 31 Crafting
    - 36 Woodcutting
    - Ability to kill lvl 101 Tree spirit (safespottable)

Merlin's Crystal
  - Reqs:
    - Defeat lvl 39 enemy

Monkey Madness I
  - Quest reqs: 
    - The Grand Tree
    - Tree Gnome Village

  - Skill reqs:
    - Ability to defeat a lvl 195 Jungle Demon

  - Reward:
    - Optional to obtain combat xp. (Warning: Gives defence xp) 

Monk's Friend
  - No reqs

  - Reward: 
    - 2,000 Woodcutting xp

Mountain Daughter
  - Skill reqs:
    - 20 Agility

  - Reward:
    - Bear head (You can still obtain bear head without recieving xp, just dont finish the quest)
    - 1,000 Attack xp
    - 2,000 Prayer xp

Nature Spirit
*Gives defence xp*
  - Quest reqs:
    - Priest in peril
    - The restless ghost

  - Reward:
    - 3,000 Crafting xp
    - 2,000 Hitpoints xp
    - 2,000 Defence xp

Plague City
  - No reqs

  - Reward:
    - 2,425 Mining xp
    - Ardougne teleport spell

Priest In Peril
  - No reqs

  - Reward:
  - 1,406 Prayer xp

Prince Ali Rescue
  - No reqs

Rfd Cook Subquest
  - Quest reqs:
    - Cooks assistant

  - Skill Req:
    - 10 Cooking

Rfd Dwarf Subquest
  - Quest reqs:
    - Fishing contest

  - Reward: 
    - 1,000 Cooking xp
    - 1,000 Slayer xp

Rfd Evil Dave Subquest
  - Quest reqs:
    - Gertrudes cat
    - The golem
    - Shadow of the storm

  - Reward: 
    - 7,000 Cooking xp

Rfd Goblin Subquest
  - Quest reqs:
    - Goblin diplomacy

  - Reward:
    - 1,000 Cooking xp
    - 1,000 Crafting xp
    - 1,000 Farming xp

Rfd Pirate Subquest
  - Skill reqs:
    - 31 Cooking

  - Reward:
    - 1,000 Cooking xp
    - 1,000 Fishing xp
    - 1,000 Smithing xp
    - 1,000 Crafting xp

Rfd Ogre Subquest
  - Quest reqs:
    - Big chompy bird hunting

  - Skill reqs:
    - 41 Cooking
    - 20 Firemaking

  - Reward:
    - 1,500 Cooking xp
    - 1,500 Woodcutting xp
    - 1,500 Ranged xp
    - 1,500 Crafting xp

Sea Slug
  - Skill reqs:
    - 30 Firemaking

  - Reward:
    - 7,175 Fishing xp

Shadow Of The Storm
  - Quest reqs:
    - The golem
    - Demon slayer

  - Skill reqs
    - 30 Crafting
    - Ability to defeat lvl 100 Demon

  - Reward:
    - 10,000 xp in any combat skill other than prayer

Tears Of Guthix
  - Reqs:
    - 43 Quest points

  - Skill reqs:
    - 49 Firemaking
    - 20 Crafting
    - 20 Mining

  - Reward:
    - 1,000 Crafting xp

The Ascent Of Arceuus
  - Quest reqs:
    - Client of Kourend

  - Skill reqs:
    - 12 Hunter

  - Reward:
    - 1,500 Hunter xp
    - 500 Runecrafting xp

The Depths Of Despair
  - Quest reqs:
    - Client of Kourend

  - Skill reqs:
    - 18 Agility

  - Reward:
    - 1,500 Agility xp

The Dig Site
  - Skill reqs
    - 10 Agility
    - 10 Herblore
    - 25 Thieving

  - Reward:
    - 15,300 Mining xp
    - 2,000 Herblore xp

The Golem
  - Skill reqs:
    - 20 Crafting
    - 25 Thieving

  - Reward:
    - 1,000 Crafting xp
    - 1,000 Thieving xp

The Grand Tree
  - Skill reqs:
    - 25 agility
    - Ability to defeat a lvl 172 Black demon (safespottable)

  - Reward:
    - 7,900 Agility xp
    - 18,400 Attack xp
    - 2,150 Magic xp

The Tourist Trap
  - Skill reqs:
    - 10 Fletching
    - 20 Smithing
    - Ability to defeat a lvl 47 enemy

  - Reward:
    - 4,650 xp in each of two skills. (Agility, Fletching, Smithing or Thieving)

Tree Gnome Village
  - Skill reqs:
    - Defeat a lvl 112 (can be safespotted)

  - Reward:
    - 11,450 Attack xp

Tribal Totem
  - Skill reqs:
    - 21 Thieving

  - Reward:
    - 1,775 Thieving xp

Waterfall Quest
  - No reqs

  - Reward:
    - 13,750 Strength xp
    - 13,750 Attack xp

Witch's House
  - Skill reqs:
    - Ability to defeat 4 monsters. (Lvl 19, 39, 42 and 53) *Can be safespotted*

  - Reward:
    - 6,325 Hitpoints xp

What Lies Below
*Gives defence xp*
  - Quest reqs:
    - Rune mysteries quest

  - Skill reqs:
    - 35 Runecrafting
    - 42 Mining
    - Able to defeat a lvl 47 enemy

  - Reward: 
    - 8,000 Runecrafting xp
    - 2,000 Defence xp

 

 

trial??? 

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10 hours ago, xlDino said:

Hey @Token what are the chances of getting Regicide? had the script for over a year and have done every quest! hahahaha

100%, I know it's been about 3 months since Underground Pass, but I ran into lots of unexpected issues irl :feels: 

8 hours ago, localbot said:

trial??? 

I'm afraid I'm not currently doing trials

  • Heart 1
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On 10/3/2020 at 5:16 AM, Token said:

I run 1-2 per session and AFK manually at the end, multiple sessions can be done in a day

Was it having issues buying items? Were the prices too low for any items?

Works great now. Haven't really had a problem at all. Just tested and ran a couple strings of 4 quests nad got up to 45 qp from 0 in a day in a half or so. 

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13 hours ago, Token said:

 

  • Did the Dragon Slayer error happen after a death/restarting of the script?

No. i had multiple quests in order to do with 1 run time and dragon slayer was the 2nd quest that it was supposed to do. I started the script at GE, but after the first quest i think it finished it and banked in falador west bank and that is where it started the dragon slayer quest.

Btw, I've always ran the script in mirror mode 50ms (script override to speed is allowed so i dont remember now if you have set the speed to something else but it is that what i use anyway.)

Thanks for the fixes ! (I have not tried them out yet if they are live)

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On 10/2/2020 at 7:12 AM, Token said:

Press F5 while the GUI is open

Are you sure it's not just a few seconds of delay, before it starts the dialogue or uses the mail on the generals? Is the dialogue open when this happens?

100% sure. Dialogue is not open, and sat for well over 30 minutes until I opened the door manually. I’ll try to replicate tomorrow

Edited by Drsalt01
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1 hour ago, umkay said:

Just purchased script, honestly amazing. Only thing Stamina potions dont work regardless of what option you select. other than that 9/10!

They supported on only about 80% of the quests; stamina potions are enabled by default, but if you clicked enable on GUI they were disabled (this is quite common)

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