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14 hours ago, bob_buzzsaw said:

when you say unfinished quest. do you mean like, i the client took a break in the middle of a quest and logged back in it would be broke?

 

I usually refer to cases where the script was stopped, it should be able to continue after breaks if it wasn't stopped (or killed if the break kicked in during a boss fight for example)

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[INFO][Bot #1][03/02 04:06:23 PM]: Talking to Ana
[INFO][Bot #1][03/02 04:06:24 PM]: position: [x=3303, y=9468, z=0]; next: The Tourist Trap; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][03/02 04:06:24 PM]: running quest: The Tourist Trap; current stage: 18
[INFO][Bot #1][03/02 04:06:24 PM]: Talking to Ana
[INFO][Bot #1][03/02 04:06:27 PM]: position: [x=3303, y=9468, z=0]; next: The Tourist Trap; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][03/02 04:06:27 PM]: running quest: The Tourist Trap; current stage: 18
[INFO][Bot #1][03/02 04:06:27 PM]: Talking to Ana
[INFO][Bot #1][03/02 04:06:28 PM]: position: [x=3303, y=9468, z=0]; next: The Tourist Trap; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][03/02 04:06:28 PM]: running quest: The Tourist Trap; current stage: 18
[INFO][Bot #1][03/02 04:06:28 PM]: Talking to Ana
[INFO][Bot #1][03/02 04:06:32 PM]: position: [x=3303, y=9468, z=0]; next: The Tourist Trap; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][03/02 04:06:32 PM]: running quest: The Tourist Trap; current stage: 18
[INFO][Bot #1][03/02 04:06:32 PM]: Talking to Ana
[INFO][Bot #1][03/02 04:06:32 PM]: position: [x=3303, y=9468, z=0]; next: The Tourist Trap; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][03/02 04:06:32 PM]: running quest: The Tourist Trap; current stage: 18
[INFO][Bot #1][03/02 04:06:32 PM]: Talking to Ana
[INFO][Bot #1][03/02 04:06:34 PM]: position: [x=3303, y=9468, z=0]; next: The Tourist Trap; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][03/02 04:06:34 PM]: running quest: The Tourist Trap; current stage: 18
[INFO][Bot #1][03/02 04:06:34 PM]: Talking to Ana
[INFO][Bot #1][03/02 04:06:35 PM]: execution int

 

some problems during the tourist trap

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19 hours ago, Pyker said:

[INFO][Bot #1][03/02 04:06:23 PM]: Talking to Ana
[INFO][Bot #1][03/02 04:06:24 PM]: position: [x=3303, y=9468, z=0]; next: The Tourist Trap; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][03/02 04:06:24 PM]: running quest: The Tourist Trap; current stage: 18
[INFO][Bot #1][03/02 04:06:24 PM]: Talking to Ana
[INFO][Bot #1][03/02 04:06:27 PM]: position: [x=3303, y=9468, z=0]; next: The Tourist Trap; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][03/02 04:06:27 PM]: running quest: The Tourist Trap; current stage: 18
[INFO][Bot #1][03/02 04:06:27 PM]: Talking to Ana
[INFO][Bot #1][03/02 04:06:28 PM]: position: [x=3303, y=9468, z=0]; next: The Tourist Trap; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][03/02 04:06:28 PM]: running quest: The Tourist Trap; current stage: 18
[INFO][Bot #1][03/02 04:06:28 PM]: Talking to Ana
[INFO][Bot #1][03/02 04:06:32 PM]: position: [x=3303, y=9468, z=0]; next: The Tourist Trap; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][03/02 04:06:32 PM]: running quest: The Tourist Trap; current stage: 18
[INFO][Bot #1][03/02 04:06:32 PM]: Talking to Ana
[INFO][Bot #1][03/02 04:06:32 PM]: position: [x=3303, y=9468, z=0]; next: The Tourist Trap; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][03/02 04:06:32 PM]: running quest: The Tourist Trap; current stage: 18
[INFO][Bot #1][03/02 04:06:32 PM]: Talking to Ana
[INFO][Bot #1][03/02 04:06:34 PM]: position: [x=3303, y=9468, z=0]; next: The Tourist Trap; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][03/02 04:06:34 PM]: running quest: The Tourist Trap; current stage: 18
[INFO][Bot #1][03/02 04:06:34 PM]: Talking to Ana
[INFO][Bot #1][03/02 04:06:35 PM]: execution int

 

some problems during the tourist trap

Is it not talking to Ana?

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Manual intervention was required first run through round of dwarf cannon. When fixing fence posts at quest start, it didn't recognise that one post was still broken and was unable to identify this and was expecting different dialogue from npc which made bot idle (was runningmirror mode + 50 ms)... However, this did not happen on second run on different account and progressed normally. 

Nice script so far :)<3 

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