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2+ doors opening


plekstw

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Right now you always get the closest door (open or closed), so if you open one the next time closest will still return the same door. Instead you could use a filter: objects.closest("Door", o -> o.hasAction("Open"))    << this will always give you a closed door.

You could do something like

 

if knight is not null {
 if doorHandler.handleNextObstacle(knight) return // door handled, loop after
 else do pickpocket stuff
}

Doorhandler API

Edited by Flamezzz
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Right now you always get the closest door (open or closed), so if you open one the next time closest will still return the same door. Instead you could use a filter: objects.closest("Door", o -> o.hasAction("Open"))    << this will always give you a closed door.

You could do something like

 

if knight is not null {

 if doorHandler.handleNextObstacle(knight) return // door handled, loop after

 else do pickpocket stuff

}

Doorhandler API

Thanks man! Worked wonderfull :D

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