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Random Solvers


stevenoctopus

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I just recently started making a script of my own and have noticed that the client does not deal with randoms.

 

Does this need to be implemented within my script? 

 

If so, how would I go about doing this? Or do I just need to set each random's onActivate() method?

 

Any help is appreciated!

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If you want functional random event solvers, I believe you will have to make them yourself.

 

There are classes that you can extend (RandomSolver, RandomBehaviorHook) and then register those with the RandomExecutor.

Jagex however have stated that they no longer use randoms to detect bots; so you should be safe to simply ignore randoms, or enable random event dismissal within the client settings.

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