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Fruity NMZ


Fruity

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5 hours ago, Blarmyboi said:

Have you tried it out? I'm needing to do some nmz and wasn't sure if updated.

 

18 hours ago, DoesItWork said:

@FruityWas the update pushed?

Was pushed last night, was an error with hasFocus method when using the random camera movement idle activity, some some people on discord test and confirm it worked

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6 hours ago, Blarmyboi said:

Have you tried it out? I'm needing to do some nmz and wasn't sure if updated.

I didn’t work when I wrote the message not sure about today.

49 minutes ago, Fruity said:

 

Was pushed last night, was an error with hasFocus method when using the random camera movement idle activity, some some people on discord test and confirm it worked

Ok I’ll try when I get home.

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On 5/1/2021 at 3:38 PM, naturalspring said:

Is there a way to override the OSBot break manager?

 

On 5/2/2021 at 12:44 AM, naturalspring said:

I need it for my other account that doesnt have a break manager built into the script

If you create the script you can override it by creating your own break manager but it has to be within the script. You can add additional conditions to start the break etc such as don't be in combat or only break when you're in a certain area.

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Hey, I keep running into an issue where it goes into a dream, then instantly leaves it losing the GP, it's actually racked up a good amount of GP wasted so I've been reducing the GP in the coffin to prevent losing too much. Here are the logs for this:

 

[INFO][Bot #1][05/05 01:45:11 PM]:  Button bounds: java.awt.Rectangle[x=355,y=188,width=95,height=30]
[INFO][Bot #1][05/05 01:45:14 PM]: [DreamExecutor] Break is incoming, leaving dream
[INFO][Bot #1][05/05 01:45:14 PM]: Leaving dream
[INFO][Bot #1][05/05 01:45:17 PM]: Purchasing Dream
[INFO][Bot #1][05/05 01:45:25 PM]: Interacting with potion
[INFO][Bot #1][05/05 01:45:25 PM]: Entering Dream
[INFO][Bot #1][05/05 01:45:28 PM]: Confirming Dream
[INFO][Bot #1][05/05 01:45:28 PM]: Handling dream interface
[INFO][Bot #1][05/05 01:45:28 PM]: Accepting dream
[INFO][Bot #1][05/05 01:45:28 PM]:  Button bounds: java.awt.Rectangle[x=355,y=188,width=95,height=30]
[INFO][Bot #1][05/05 01:45:32 PM]: [DreamExecutor] Break is incoming, leaving dream
[INFO][Bot #1][05/05 01:45:32 PM]: Leaving dream
[INFO][Bot #1][05/05 01:45:35 PM]: Purchasing Dream
[INFO][Bot #1][05/05 01:45:44 PM]: Interacting with potion
[INFO][Bot #1][05/05 01:45:44 PM]: Entering Dream
[INFO][Bot #1][05/05 01:45:47 PM]: Confirming Dream
[INFO][Bot #1][05/05 01:45:47 PM]: Handling dream interface
[INFO][Bot #1][05/05 01:45:47 PM]: Accepting dream
[INFO][Bot #1][05/05 01:45:47 PM]:  Button bounds: java.awt.Rectangle[x=355,y=188,width=95,height=30]
[INFO][Bot #1][05/05 01:45:50 PM]: [DreamExecutor] Break is incoming, leaving dream
[INFO][Bot #1][05/05 01:45:50 PM]: Leaving dream
[INFO][Bot #1][05/05 01:45:54 PM]: Purchasing Dream
[INFO][Bot #1][05/05 01:46:02 PM]: Interacting with potion
[INFO][Bot #1][05/05 01:46:02 PM]: Entering Dream
[INFO][Bot #1][05/05 01:46:05 PM]: Confirming Dream
[INFO][Bot #1][05/05 01:46:05 PM]: Handling dream interface
[INFO][Bot #1][05/05 01:46:05 PM]: Accepting dream
[INFO][Bot #1][05/05 01:46:05 PM]:  Button bounds: java.awt.Rectangle[x=355,y=188,width=95,height=30]
[INFO][Bot #1][05/05 01:46:08 PM]: [DreamExecutor] Break is incoming, leaving dream
[INFO][Bot #1][05/05 01:46:08 PM]: Leaving dream
[INFO][Bot #1][05/05 01:46:12 PM]: Started random solver : BreakManager
[INFO][Bot #1][05/05 03:10:13 PM]: BreakManager: We will bot for 197 minute(s) and break for 103 minute(s)

 

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On 5/5/2021 at 9:10 PM, woosh said:

Hey, I keep running into an issue where it goes into a dream, then instantly leaves it losing the GP, it's actually racked up a good amount of GP wasted so I've been reducing the GP in the coffin to prevent losing too much. Here are the logs for this:

 


[INFO][Bot #1][05/05 01:45:11 PM]:  Button bounds: java.awt.Rectangle[x=355,y=188,width=95,height=30]
[INFO][Bot #1][05/05 01:45:14 PM]: [DreamExecutor] Break is incoming, leaving dream
[INFO][Bot #1][05/05 01:45:14 PM]: Leaving dream
[INFO][Bot #1][05/05 01:45:17 PM]: Purchasing Dream
[INFO][Bot #1][05/05 01:45:25 PM]: Interacting with potion
[INFO][Bot #1][05/05 01:45:25 PM]: Entering Dream
[INFO][Bot #1][05/05 01:45:28 PM]: Confirming Dream
[INFO][Bot #1][05/05 01:45:28 PM]: Handling dream interface
[INFO][Bot #1][05/05 01:45:28 PM]: Accepting dream
[INFO][Bot #1][05/05 01:45:28 PM]:  Button bounds: java.awt.Rectangle[x=355,y=188,width=95,height=30]
[INFO][Bot #1][05/05 01:45:32 PM]: [DreamExecutor] Break is incoming, leaving dream
[INFO][Bot #1][05/05 01:45:32 PM]: Leaving dream
[INFO][Bot #1][05/05 01:45:35 PM]: Purchasing Dream
[INFO][Bot #1][05/05 01:45:44 PM]: Interacting with potion
[INFO][Bot #1][05/05 01:45:44 PM]: Entering Dream
[INFO][Bot #1][05/05 01:45:47 PM]: Confirming Dream
[INFO][Bot #1][05/05 01:45:47 PM]: Handling dream interface
[INFO][Bot #1][05/05 01:45:47 PM]: Accepting dream
[INFO][Bot #1][05/05 01:45:47 PM]:  Button bounds: java.awt.Rectangle[x=355,y=188,width=95,height=30]
[INFO][Bot #1][05/05 01:45:50 PM]: [DreamExecutor] Break is incoming, leaving dream
[INFO][Bot #1][05/05 01:45:50 PM]: Leaving dream
[INFO][Bot #1][05/05 01:45:54 PM]: Purchasing Dream
[INFO][Bot #1][05/05 01:46:02 PM]: Interacting with potion
[INFO][Bot #1][05/05 01:46:02 PM]: Entering Dream
[INFO][Bot #1][05/05 01:46:05 PM]: Confirming Dream
[INFO][Bot #1][05/05 01:46:05 PM]: Handling dream interface
[INFO][Bot #1][05/05 01:46:05 PM]: Accepting dream
[INFO][Bot #1][05/05 01:46:05 PM]:  Button bounds: java.awt.Rectangle[x=355,y=188,width=95,height=30]
[INFO][Bot #1][05/05 01:46:08 PM]: [DreamExecutor] Break is incoming, leaving dream
[INFO][Bot #1][05/05 01:46:08 PM]: Leaving dream
[INFO][Bot #1][05/05 01:46:12 PM]: Started random solver : BreakManager
[INFO][Bot #1][05/05 03:10:13 PM]: BreakManager: We will bot for 197 minute(s) and break for 103 minute(s)

 

Are you using the OSBot break handler? If so, swap to the script built in break handler

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I have a relatively simple set up and so far its been working fantastic!

One thing ive been trying to figure out is that I have the loot curved and long bones checked but it seems to not pick them up. Any idea if thats being currently supported or fix planned, or if its a common user error on my end? If anyone else knows feel free to respond as well.

Cheers,

AN

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On 5/18/2021 at 6:13 PM, airnation said:

I have a relatively simple set up and so far its been working fantastic!

One thing ive been trying to figure out is that I have the loot curved and long bones checked but it seems to not pick them up. Any idea if thats being currently supported or fix planned, or if its a common user error on my end? If anyone else knows feel free to respond as well.

Cheers,

AN

Thank you for reporting, I will see what’s going on and find out why it may not be looking them. If there are any logs regarding looting drop them in a pm and I can look into it further

1 hour ago, ftpstoned said:

idk if its been mentioned or brought to your attention but when you have the world hop option highlighted it will randomly pick target worlds to hop to and gets stuck sitting in front of the overload barrel because there is no option to confirm hopping to target worlds.

Thank you for the mention, I will check the logic it uses to hop and see what I can amend for it

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