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Help me with attacking monsters pls


Cockiezi

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if(!client.getMyPlayer().isUnderAttack())

RS2Object npc = this.closestAttackableNPCForName("NPC NAME");

 

or in your case, you can just do closestattackablenpcid("");

 

and instead of doing is.underAttack

you can do is.notAnnimating 

 

but that's under you're discretion

 

Edited by 313wizzy
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