dubai Posted November 16 Share Posted November 16 (edited) Dubai's Cowhide Looter Approx ~70k-100k Gp/Hr -Loots and banks cowhides in Lumbridge. -Start anywhere (preferrably lumbaridge) Download .JAR file here Source: Spoiler package scripts; import states.CowhideLooterStates; import utils.Walker; import org.osbot.rs07.api.ui.World; import org.osbot.rs07.api.model.GroundItem; import org.osbot.rs07.api.map.Area; import org.osbot.rs07.api.map.Position; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import org.osbot.rs07.utility.ConditionalSleep; import java.awt.*; import java.util.List; import java.util.Random; import java.util.concurrent.TimeUnit; import java.util.stream.Collectors; @ScriptManifest(name = "Cowhide Looter", author = "Dubai", version = 2.0, info = "Loots cowhides in Lumbridge", logo = "") public class CowhideLooter extends Script { public enum State { WALKING_TO_COWS, LOOTING, CHANGING_AREA, HOPPING_WORLDS, WALKING_TO_BANK, DEPOSITING } private CowhideLooterStates stateHandler; // State handler public final Walker walker = new Walker(this); public int cowhidesLooted = 0; public long startTime; // Areas public final Area area1 = new Area(new Position(3253, 3255, 0), new Position(3265, 3268, 0)); public final Area area2 = new Area(new Position(3254, 3269, 0), new Position(3265, 3295, 0)); public final Area lumbridgeBank = new Area(new Position(3208, 3219, 2), new Position(3209, 3220, 2)); @Override public void onStart() { log("Cowhide Looter script started."); startTime = System.currentTimeMillis(); stateHandler = new CowhideLooterStates(this); // Initialize state handler determineStartState(); } @Override public int onLoop() throws InterruptedException { return stateHandler.handleState(); // Delegate state handling } @Override public void onExit() { log("Cowhide Looter script ended."); } @Override public void onPaint(Graphics2D g) { g.setColor(Color.WHITE); g.setFont(new Font("Arial", Font.PLAIN, 12)); long runtime = System.currentTimeMillis() - startTime; g.drawString("Cowhides looted: " + cowhidesLooted, 10, 30); g.drawString("Runtime: " + formatTime(runtime), 10, 45); } public void determineStartState() { if (getInventory().isFull()) { stateHandler.setCurrentState(State.WALKING_TO_BANK); } else if (area1.contains(myPlayer()) || area2.contains(myPlayer())) { stateHandler.setCurrentState(State.LOOTING); } else { stateHandler.setCurrentState(State.WALKING_TO_COWS); } } public void walkToCows() { walker.walkToArea(area1, "Walking to cow area"); stateHandler.setCurrentState(State.LOOTING); } public void lootCowhides() throws InterruptedException { GroundItem cowhide = getGroundItems().closest("Cowhide"); if (cowhide != null && cowhide.exists()) { if (cowhide.interact("Take")) { new ConditionalSleep(5000) { @Override public boolean condition() { return !cowhide.exists(); } }.sleep(); cowhidesLooted++; } } else { stateHandler.setCurrentState(State.CHANGING_AREA); } if (getInventory().isFull()) { stateHandler.setCurrentState(State.WALKING_TO_BANK); } } public void changeArea() { walker.walkToArea(area1.contains(myPlayer()) ? area2 : area1, "Changing cow area"); stateHandler.setCurrentState(State.LOOTING); } public void hopWorlds() throws InterruptedException { int currentWorld = getWorlds().getCurrentWorld(); Random random = new Random(); // Dynamically fetch all available worlds List<World> availableWorlds = getWorlds().getAvailableWorlds(true).stream() .filter(world -> !world.isPvpWorld()) // Exclude PvP worlds .filter(world -> !world.isMembers()) // Exclude members-only worlds .filter(world -> world.getId() != currentWorld) // Exclude the current world .filter(world -> !world.isFull()) // Exclude full worlds .collect(Collectors.toList()); if (!availableWorlds.isEmpty()) { // Select a random world from the filtered list World randomWorld = availableWorlds.get(random.nextInt(availableWorlds.size())); // Attempt to hop to the selected world if (getWorlds().hop(randomWorld.getId())) { new ConditionalSleep(10000) { @Override public boolean condition() { return getWorlds().getCurrentWorld() == randomWorld.getId(); } }.sleep(); log("Hopped to world " + randomWorld.getId()); } } else { log("No available F2P worlds to hop to."); } stateHandler.setCurrentState(State.WALKING_TO_COWS); // Update the state } public void walkToBank() { walker.walkToArea(lumbridgeBank, "Walking to Lumbridge bank"); stateHandler.setCurrentState(State.DEPOSITING); } public void depositCowhides() throws InterruptedException { if (getBank().isOpen()) { getBank().depositAll("Cowhide"); new ConditionalSleep(5000) { @Override public boolean condition() { return !getInventory().contains("Cowhide"); } }.sleep(); stateHandler.setCurrentState(State.WALKING_TO_COWS); } else { getBank().open(); new ConditionalSleep(5000) { @Override public boolean condition() { return getBank().isOpen(); } }.sleep(); } } public String formatTime(long ms) { long sec = TimeUnit.MILLISECONDS.toSeconds(ms) % 60; long min = TimeUnit.MILLISECONDS.toMinutes(ms) % 60; long hr = TimeUnit.MILLISECONDS.toHours(ms) % 24; return String.format("%02d:%02d:%02d", hr, min, sec); } } Spoiler package states; import scripts.CowhideLooter; public class CowhideLooterStates { private final CowhideLooter script; private CowhideLooter.State currentState; public CowhideLooterStates(CowhideLooter script) { // Correct constructor this.script = script; this.currentState = CowhideLooter.State.WALKING_TO_COWS; // Default state } public int handleState() throws InterruptedException { switch (currentState) { case WALKING_TO_COWS: script.walkToCows(); break; case LOOTING: script.lootCowhides(); break; case CHANGING_AREA: script.changeArea(); break; case HOPPING_WORLDS: script.hopWorlds(); break; case WALKING_TO_BANK: script.walkToBank(); break; case DEPOSITING: script.depositCowhides(); break; } return 1000; } public void setCurrentState(CowhideLooter.State newState) { this.currentState = newState; } public CowhideLooter.State getCurrentState() { return currentState; } } Spoiler package utils; import org.osbot.rs07.api.map.Area; import org.osbot.rs07.script.MethodProvider; public class Walker { private final MethodProvider api; public Walker(MethodProvider api) { this.api = api; } public void walkToArea(Area area, String logMessage) { if (!area.contains(api.myPlayer())) { api.log(logMessage); enableRun(); api.getWalking().webWalk(area.getRandomPosition()); } } private void enableRun() { if (!api.getSettings().isRunning() && api.getSettings().getRunEnergy() > 30) { api.getSettings().setRunning(true); api.log("Run mode enabled."); } } } Edited November 17 by dubai formatting Quote Link to comment Share on other sites More sharing options...
daamurda Posted November 16 Share Posted November 16 Cool release, maybe for another script you can tan the hides and craft them. 2 Quote Link to comment Share on other sites More sharing options...
dubai Posted November 17 Author Share Posted November 17 16 hours ago, daamurda said: Cool release, maybe for another script you can tan the hides and craft them. Thanks! Not a bad idea, could be an ironman script or something but for now I'm just going to keep working on the upcomming wildy slayer bot 1 Quote Link to comment Share on other sites More sharing options...