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Protoprize's Swampy crab killer [OPEN SOURCE]


Protoprize

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For anybody wondering; I've checked the source code, it looks clean to me :).

@Protoprize Just out of curiosity; any particular reason for using separate threads for watching and interacting with the hitpoints and inventory, as opposed to doing so in the main thread?

Edited by Eagle Scripts
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3 minutes ago, Naked said:

Looks hot, gz :)

Ty ty :D

Just now, Eagle Scripts said:

For anybody wondering; I've checked the source code, it looks clean to me :).

@Protoprize Just out of curiosity; any particular reason for using separate threads for watching and interacting with the hitpoints and inventory?

Yes, I'm stupid :doge: in all seriousness, I've got it to a working state and it's getting late for me, so gonna clean up the code tomorrow and probably fix that :D

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32 minutes ago, Protoprize said:

Ty ty :D

Yes, I'm stupid :doge: in all seriousness, I've got it to a working state and it's getting late for me, so gonna clean up the code tomorrow and probably fix that :D

Just figured I'd ask, no need to change it merely for me!

Edited by Eagle Scripts
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