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ezCrabs


ez11

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  • 4 weeks later...
On 2/6/2022 at 11:02 PM, Lovinglyyyyy said:

Is this full on broken now? I bought it but it gets all the items out of the bank then sits there and eventually breaks every time, it's getting all the items specified too.

What is this question even supposed to mean?

No one reported any issue and I havent pushed and update, so there is no reason for me to think there is any issue with the script. If the script doesnt work at all I would expect to see more bug reports.

Send me a detailed DM including logs, settings and what the issue exactly is.

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  • 2 weeks later...
On 1/9/2022 at 11:15 PM, ez11 said:

The script has custom breaking settings.

However im not going to rewrite them for a 3rd party tool.

CLI isn't a 3rd party tool ^^.

 

Anyways, even without CLI, when using progressive mode, it ignores osbot breaks and will only use the "break between levels" setting. That works fine at lower level but becomes less useful as you level up since longer run times = higher ban rates.

If there are no plans to add timed custom break settings, could you at least make it so that the script uses (does not disable) OSBot's break handler in progressive mode? That would help a lot and get me back using this script again.

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On 2/20/2022 at 3:15 AM, xhannyah said:

CLI isn't a 3rd party tool ^^.

 

Anyways, even without CLI, when using progressive mode, it ignores osbot breaks and will only use the "break between levels" setting. That works fine at lower level but becomes less useful as you level up since longer run times = higher ban rates.

If there are no plans to add timed custom break settings, could you at least make it so that the script uses (does not disable) OSBot's break handler in progressive mode? That would help a lot and get me back using this script again.

The script supports CLI. Read the first post in this topic.

 

15 hours ago, SweatsuitDG said:

this script is so glitchy at sand crabs, keeps running back and forth when resetting aggro and messing the crabs up. doesnt go to the right tile either 

The script only runs as well as the client. If you are using anything that lowers the clients performance (mirror, low cpu mode, proxies, slow internet or high ping worlds) it will have an effect on the script aswell. If you have any specific issues dm me the exact locations and a description of the issue.

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  • 2 weeks later...
  • 2 weeks later...
9 hours ago, idkfa said:

Just got this script and it is absolutely shredding through those sand crabs even at lvl one with some darts. Loving it. Does the script auto upgrade my range gear and weapons when I have them on me in my invent?

It will upgrade range armours if you have them in your inventory, but it wont upgrade any range weapons because with weapons its usually not ideal for training to equip higher tier stuff.

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  • 2 weeks later...
  • 1 month later...
  • 2 months later...
On 12/1/2019 at 1:32 AM, ez11 said:

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Buy here:

 

 

SCRIPT ID: 1096

 

Features:

  • Every relevant location supported!
  • Kills Ammonite crabs
  • Kills Rock crabs + CANNONSUPPORT
  • Kills Sand crabs (including both Crabclaw caves and island!)
  • Kills Swamp crabs
  • Different activity levels supported: Fully AFK, hopping when crashed, attacking active crabs, waking up all crabs in your area
  • Divine potion support, keep in mind that these potions deal 10 damage to you so you need to factor that in for your inventory setup (Your hp level needs to be atleast 24 to use divine potions with this script)
  • You can customize the cannon refill threshold
  • Loots fossils while killing Ammonite crabs
  • Banking is supported, script will stop when there are no supplies in your bank
  • Save&Load settings for quick use!
  • Script automatically upgrades ranged gear if you have them in your inventory: studded gear + coif -> snakeskin + boots and bandana -> green/blue/red/black d hides
  • Progressive mode: allows you to set a list of tasks to either kill crabs until certain level goals or to make use of custom breaks. Read below for more info.
  • Progressive mode: create your own presets that you can quickly load from the menu or from CLI. Start botting with just one click!You can find an example on how to use CLI below:

Full rundown of the script settings/GUI:

 

IF YOU WANT TO USE THE CANNON FEATURE SELECT ROCKCRABS -> RELEKKA(CANNON) AS YOUR TRAINING LOCATION

 

1. Welcome screen:

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Select either regular mode (which is functionally the same as the previous version of this script) or the new progressive mode.

 

2. Regular mode window:

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These are the same settings you are already familiar with if you used this script before. Its pretty simple, just wear the equipment you want to use/set the correct attack style before starting this script and then just fill in this GUI to tell the script which and how many supplies to bring and what crabs to kill. Most settings are selfexplanatory.

The activity level describes how active the script will be while training: 

"AFK on selected spot", "Hop when crashed", "Attack active crabs" (will attack active crabs if not in combat), "Wake up other crabs" (will attack active crabs if not in combat, if there are none around it will wake up crabs for other crab spots in your area. Recommended setting if you want to train at rockcrabs), "Anti crash mode" (will stay on the selected spot but attack crabs if another player crashes you (or you crash them :boge: ) and the crabs are attacking him instead of you, "Hop and wake up crabs" (will act like wake up other crabs mode, but if you are on the original afk spot and someone crashes you the script will hop), Hop and attack (attacks active crabs but hops when other player is on selected spot).

Activity levels are not used for cannoning.

The cannon refill values you can set are the lower and upper boundaries of a range in which the script will refill your cannon.
For example you select to refill between 5 and 15, the script will pick a random number between 5 and 15 and will refill the cannon if it has fewer cannonballs left.
Please note the script will walk around during cannoning to wake up rockcrabs in the area, so it will first have to walk back to the cannon to refill it.

You can use the Save and Load buttons to start botting within seconds.

 

3. Progressive mode window:

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Add an remove tasks from your tasklist:

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Load saved tasks:

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Pretty simple. The left side will show you which tasks you have selected, the right side is used to add or remove tasks.

Do NOT select any tasks you dont have the requirements for, for example setting a ammonite crabs task when you dont have Bone voyage complete and the bankchest build. Also you can not start with a break task.

Start the script near the bank of your first choosen task as the script will always resupply at the start of the script.

You can save your currently selected task list by pressing the Save button and entering a name. You can quickly load any of your presets by selecting the preset in the menu and pressing the load button.

CLI IS EXPLAINED BELOW

 

4. Combat task setup window:

xkdmuUv.png

NOTE: The setting "Select Skill to train" in the combat settings box tells the script which the skill you actually want train, the skill you select in the goal settings box is just used as the stop condition for your combat task. So make sure you select the right option under "Select Skill to train" or the script will just train attack, which is the default setting :)

Select "add" and choose to add a new combat task in the progressive mode window to get here.
Very similiar to the regular mode window, however you also have to select which equipment setup, aswell as which combat style you want to use and what the goal level of this combat task is.
You choose equipment setups from the menu at the top and create new ones by pressing the button below it.
You can either save the equipment you are currently wearing:
lx1RpKV.png
Or select from presaved items for each equipment slot. Once you want to save the equipment set enter a name in the textfield at the buttom and press save. It will now appear in the menu on the previous screen.
Your presets are saved in the Osbot Data folder. The typical path would be : C/Users/OSBot/Data/ezCrabs/GearPresets

NOTE: If you PAUSE the script at this stage to interact with the game to set up multiple gear presets you also have to RESUME the script again once you are done. 

 

5. Break task setup window:

WKlcKuE.png

To make use of the custom break feature of this script simply add a break task to your tasklist.
You can select to travel to one of the banks near the training spots in prepartion for your next combat task.
The script will idle and not log back in until the timer is up, you can choose to logout directly or let the script idle and log outby being afk.

 

HOW TO RUN THIS SCRIPT FROM FROM CLI:

Script id: 1096

Script parameter: Presetname (without .txt filename extension)

You can start the script right from CLI and let it execute any of your saved tasklists. The parameter to start the script is going to be the presetname you gave your tasklist (without the filename extension). You can find your presets in Users/OSBot/Data/ezCrabs/ProgressiveMode.

Example:

java -jar "PATH TO YOUR OSBOT.JAR HERE" -login OSBOT_ACCOUNT:OSBOT_PASSWORD -bot RS_ACCOUNT:RS_PASSWORD:BANKPIN -script 1096:PRESETNAME

Note if you dont have a bankping just enter any 4digit number. The script parameter does not include the .txt filename extension. 

More general info on starting osbot from cli can be found here: 

 

 

 

 

 

Requirements:

  Reveal hidden contents

Ammonite crabs:

  • "Bone Voyage" completed.
  • You must build the bank on the island (requires 21 construction).

Rockcrabs:

  • Waterbirth island: 1K gp for each trip if you havent completed "The Fremennik Trials".  In addition you have to talk to "Jarvald" (Npc in Rellekka that takes you to waterbirth island) once and ask him what he is doing here to unlock the option to travel to the island.
  • Cannoning: You obviously need to have "Dwarf Cannon" completed to use a cannon.

Sandcrabs: 

  • Crabclaw caves: You need to have completed "The Depths of Despair" up until the point where you unlock access to the caves.
  • Crabclaw island: 10K gp for each trip.

Swamp crabs:

  • "Priest in Peril" completed.

Divine potions:

  • 24 Hitpoints or higher. (Can be achieved by completing "Witch's House")

 

 

Trials:

  • Like this post and comment to get a Trial!
  • Trials only for VIP/Sponsor users

 

Contact/Bug reports:

  • If you have any specific questions or would like to report a bug please send me a detailed private message on this forum, so I know exactly what your problem is.

 

Pictures:

NEW V2 PICS:

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Qu6tzlA.png (User going from 74 all the way to 99 strength on an obby mauler by going hard on mirrormode!)

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OLD PICS:

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Updates:

v1.1: Updated the reset area for the crabclaw caves a bit to avoid rare cases of not having enough distance between afk spot and reset area.

v1.2: Script automatically upgrades ranged gear if you have them in your inventory: studded gear + coif -> snakeskin + boots and bandana -> green/blue/red/black d hides.

v1.3: changed the script logic a bit to solve a rare issue that could sometimes appear on some settings (mostly swampcrabs) when you lose aggro.

v1.4: made the GUI resizeable so if you are running on mac and osbot doesnt open in the right size you can still access all settings.

v2.0: Added progressive mode and done a lot of behind the scenes improvements. Regular mode is functionally the same as the script previously was, so if you dont want to use progressive mode nothing has changed for you :boge: .

v2.01: Small bugfix and added the ability to hide the paint by clicking on it.

v2.02: changes to aggro resetting

v2.03: fixed an issue that script wouldnt recognise what to do when you started it fully geared but you were in an area that wasnt the bank, the selected crabs spot or the reset location.

v2.04: Added new combat mode: wakes up new crabs if you killed all on your spot, but will hop if your original spot gets crashed.

v2.05: Fixed bug that made script attacking crabs on other spots not work properly, improved worldhopping to work consistently and added another area for resetting at sandcrabs so resetting should be faster at those spots.

v2.06: Optimizing reset areas.

v2.07: Added additional checks to prevent getting logged out for inactivity if you bot with a low activity setting and dont use pots or food.

v2.08: Progressivemode: added ability to save your tasklists as presets that you can load in the GUI and start from CLI.

v2.09: Added new combat mode "Hop and attack" which attacks any active crabs around you if you arent in combat, but hops worlds when someone else is on your selected spot.

v2.10: Added HP checking during resetting aggro so script priotizes eating over walking.

v2.11: Improvements to aggroresetting.

v2.12: Bugfix for CLI mode.

v2.13: Bugfix for withdrawing stackable weapons in progressive mode.

v2.14: Bugfix aggro resetting getting stuck in cannonmode.

v2.15: when worldhopping the script will now hop directly on the spot if its not under attack instead of first walking to the aggro reset area.

v.2.16: added support for Waterbirth tabs. If you are banking and have one in your bank and inventory space for it the script will take it if you are training on waterbirth island.

Trial for sandcrabs please :D

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