Nor3g Posted June 25, 2019 Share Posted June 25, 2019 (edited) Im trying to hop to a PVP world, but my script gets stuck on the dialogue. Here is the code: if (!Lumbridge.contains(myPosition())) { log("Walking to lumby"); getWalking().webWalk(Lumbridge); } else if (getDialogues().inDialogue()) { log("In dialogue"); getDialogues().selectOption("Switch to it"); } else if (worlds.getCurrentWorld() != 371) { log("Hopping to PVP world"); worlds.hop(371); } else if (!getBank().isOpen()) { log("Opening bank"); getBank().open(); Somehow I think the client doesn't recognize it as a dialogue. I've tried with using RS2Widget but still I had no luck. R=193 -=00 --=3 I've also tried completeDialogue and it gave me the same result. Any help is appreciated! EDIT: It should be noted that in the logger it logs "in dialogue" so I'm suspecting that it doesn't get recognized as a dialogue at all. Edited June 25, 2019 by Nor3g Quote Link to comment Share on other sites More sharing options...
Hybris Posted June 25, 2019 Share Posted June 25, 2019 getWidgets().getWidgetContainingText("Switch to it").interact(); Quote Link to comment Share on other sites More sharing options...
Nor3g Posted June 25, 2019 Author Share Posted June 25, 2019 7 minutes ago, Hybris said: getWidgets().getWidgetContainingText("Switch to it").interact(); Tyvm it works now Quote Link to comment Share on other sites More sharing options...
Hybris Posted June 25, 2019 Share Posted June 25, 2019 4 minutes ago, Nor3g said: Tyvm it works now Glad I could help! If you have any more questions let me know! Quote Link to comment Share on other sites More sharing options...