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CPU useage for a decent premium script?


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What is considered "normal" for a decent script such as: perfect fighter, abyss crafter, zulrah killer. Just for 1 client instance?

I have an i5 from 2014. I know there are a lot of factors involved, but how much is generally too much?  Or to put it in other words - what is ur CPU and what u usually range from?

 

 

 

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40 minutes ago, viking said:

Ok. Mem useage seems nothing to worry about. But data processing? Where is the red flag for bad optimization? Over 10%.. 15? 30%.? 

scripts barely use any cpu. almost all of the cpu usage is due to the game itself.

Try loading the client and just log in/walk around manually and run a client with a script.

 

You'll see both using almost the same amount of cpu.

Edited by Antonio Kala
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30 minutes ago, Antonio Kala said:

scripts barely use any cpu. almost all of the cpu usage is due to the game itself.

Try loading the client and just log in/walk around manually and run a client with a script.

 

You'll see both using almost the same amount of cpu.

Seems like the case here. However I cant recall vanilla client using that much a while back.  

 20-30ish seems pretty bad. > 4 bots out of the question.  Nvm. I completely missed the last dev log, other ppl share the issue.

 

Edited by viking
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