shaba123 Posted May 21, 2018 Share Posted May 21, 2018 (edited) Im using this to walk to an area in the wilderness: if (lootValue < 50000) { Log("Loot value less than 50k") getWalking().walk(teleportArea); } I get the log message then the client doesnt walk it starts freezing up then crashes completely. The logger says thread death. edit: also tried: getWalking().walk(pos1, pos2, pos3); and it just does nothing but doesn't crash. Also tried this: WalkingEvent myEvent = new WalkingEvent(new Position(1, 2, 3)); execute(myEvent); Also does nothing. Im running this onStart. The place i want to walk to is quite close. Is it because im in the wilderness? cant you walk in some areas of the map or something? edit: Managed to do it by creating my own path from a guide Alek wrote, thank you Edited May 22, 2018 by shaba123 Quote Link to comment Share on other sites More sharing options...