1. OSBot Version: 2.4.112
2. A description of the issue: The description of isAnimating(); (Whether the character is performing an animation. If it's in a sequence of animations, but stopped temporarily, it will still return true.) indicates that it will return true even if the animation stops temporarily. When stringing bows, the animation will stop for ~300 ms and startĀ again. In this time the isAnimating method will return false while the description indicates it should not.
3. Are