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Showing results for tags 'unfinished potions'.
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This is my first script i made. Everything works fine except when it starts using the items. It will keep spamming them. I've used if(!myplayer().isanimating()). But there seems to be a small gap in the animations so it will still be spamming the vials of water and herbs and it will eventually cancel the crafting. import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; @ScriptManifest(author = "MarWo", info = "simple bot for making unfinished potions", logo = "", name = "HerbloreBot", version = 0) public class Bot extends Script { private enum State { BANK, MAKE }; private State getState() { if(inventory.contains(227) && inventory.contains(255)) return State.MAKE; return State.BANK; } public void onStart(){ } public void onExit() { } public int onLoop() throws InterruptedException { switch (getState()) { case BANK: if(!getBank().isOpen()) { getBank().open(); } sleep(100); bank.depositAll(); sleep(100); bank.withdraw(227, 14); sleep(100); bank.withdraw(255, 14); sleep(100); bank.close(); break; case MAKE: if(!getWidgets().isVisible(270, 14)) { if(!myPlayer().isAnimating()) { inventory.interact("Use", 227); sleep(250); inventory.interact("Use", 255); } } if (getWidgets().isVisible(270, 14)) { getWidgets().interact(270, 14, "Make"); } break; } return 500; } }