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myOSBaccount

Scripter II
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Posts posted by myOSBaccount

  1. On 10/19/2022 at 7:41 AM, gamage23 said:

    whenever it needs to restock ring of dueling. it gets stuck in the bank and just sits there until i manually click the ring of dueling.

    I have it set so that it will try to withdraw the lowest charged ring. if there's a 7 or less charge ring in the bank that isn't visible then it will get stuck trying to withdraw it even if there's an 8 charge ring that is visible

  2. 4 hours ago, nipplez420 said:

    when can u have this fixed it doesnt use the bones on altar now

     

    it's a client issue caused by the last update. need the devs to fix it. here's the official thread for this topic:

     

  3. On 9/1/2021 at 5:50 PM, Omglool said:

    Yo! Trying out the script as I type this. Would it be a thing to right click "use" the bones instead of just default? I assume thats what most non-botters do for maximum xp/h. Atleast I used to do it myself. 

     

    Anyway, good job! :)

    glad you're enjoying the script :)

    there's several reasons i chose only to script the "afk" method- the biggest reason is that this is a free script, meaning it can't be too complex/compete with a premium script according to the SDN/Store rules. if i added a manual offering mode i would have to greatly increase the complexity of the script to prevent users from getting banned. with that in mind, having only the "afk" method seemed like the best compromise.

  4. On 6/11/2021 at 6:05 PM, Bla123 said:

    Quick question, it doesn't show up as a script on the OSB SDN script list for CLI. Is there a reason for this or does it have another name? I'm using a script scheduler. 

    sorry for the late reply. i've just pushed a fix so it shouldn't get stuck after leaving for food mid-kill. it should go live with version 1.2. tell me if there's still issues after the update.

    as for CLI, it just isn't currently supported

  5. 43 minutes ago, Bla123 said:

    Thanks for the reply, I will do a capture when I get a chance. In the mean time I will try to explain how to replicate it. Have lower end of HP and still be fighting a spindine that was generated from the fountain. Make sure the setting is Auto retaliate only, so no distance to attack. Once you are out of eggs/sardines the character will teleport out. At the bank the inventory will be replenished, the potions will be drunk and some food will be taken out as normal. The food is eaten, and normal teleport + walk proceeds. Once in the tower, instead of walking to attach the spindine that was generated from the previous run, the spindine is walking around not attacking your character. The character continuously clicks on the fountain to generate a new spindine which is not allowed since there is one walking around already.  

    thanks, i'll have a look and fix it

  6. 1 hour ago, Bla123 said:

    SO, it's pretty good! I have a couple of suggestions:

    1. Auto restock on the sardines from GE

    2. Can't find the potions when first launching, need to manually take it out and then it resumes (using place holders)

    3. When leaving to eat, it doesn't attack the spawned enemy when it comes back. This is on auto retaliate without attack distance on.

    thanks for the feedback. as for your points:

    1. i unfortunately don't have the time for adding this feature.

    2. are the potions visible when opening the bank without having to scroll/change tabs? i have it set so that it will always withdraw the lowest dose banked, so if you have a stamina potion (4) visible for example but a stamina potion (3) is also banked but is not visible then it will get stuck.

    3. i'm not sure what you mean by this. can you explain how this can be replicated/provide me with a video demonstration?

  7. 1 hour ago, jimlogman said:

    Dude i literally used it for 10 minutes then 5 minutes later i got banned do not use it. fucking make better shit dude

    sorry to hear that, but i've personally trained plenty of accounts to 43 prayer or 70+ prayer and have yet to be banned from this script. if you got banned 15 minutes within starting the script then it sounds to me like you were already flagged for something else

    • Like 1
  8. 2 hours ago, Madzer said:

    OSBot version: 2.6.27

    Script version: latest

    Mirror mode or injection: Mirror

    Description: This error pops u ater 1 kill then script stops working

    
    [ERROR][Bot #1][05/30 12:41:55 PM]: Error in bot executor or from Error class (and not Exception)!
    java.lang.NoSuchMethodError: org.osbot.rs07.api.model.GroundItem.isOnScreen()Z
    	at nul.K(j:176)
    	at org.osbot.rs07.api.filter.FilterAPI.filter(yi:215)
    	at org.osbot.rs07.api.EntityAPI.closest(ti:44)
    	at org.osbot.rs07.api.EntityAPI.closest(ti:272)
    	at nul.K(j:504)
    	at nul.E(j:417)
    	at nul.h(j:190)
    	at CoN.G(r:14)
    	at Spidine.onLoop(l:622)
    	at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(am:208)
    	at java.lang.Thread.run(Unknown Source)

    Can you reproduce this? If so how: Yes, get 1 kill

    Bot log: See above

    Screenshots/video if available:

     

    problem found and fixed :)
    issue should be solved the next time the sdn is updated, in version 1.1

  9. On 3/31/2021 at 11:51 PM, Cmoneyy said:

    Great script! Used on two accounts recently. Had some hiccups on it but just restarted the script and worked flawlessly for the levels I needed.

    i'm not sure if these "hiccups" are what i recently found, but i've pushed another fix to solve this issue

    • Like 1
  10. 3 hours ago, troro1 said:

    Bug Report:
    In order for me to quickly fix any problems please try to provide as much information using the following template:

    • Is your client in fixed mode? (make sure it is): Fixed
    • OSBot version: latest
    • Mirror mode or injection: Mirror
    • Bug description: "You haven't visited anyone this session"
    • Can you reproduce the problem? If yes then how: Wait until bot finishes breaks
    • Bot log: 17 18 23 26 each on newline

    Like I said, can you implement a check please? As it currently stands, the bot doens't support breaking.

    not quite what i had in mind, but i got you. already found and fixed the problem. the fix should go live by tomorrow when the sdn gets updated. in the meantime you could disable breaks when running the script and only manually break should you desire.

  11. 1 hour ago, troro1 said:

    Not sure if it's the breaks or the host leaving but after some time, it isn't able to get into a house. I think it might be breaks, not sure. can you implement a fallback for not being able to enter?

    please fill out the bug report as shown in the original post so that i can more easily identify and fix the problem

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