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Showing content with the highest reputation on 08/06/22 in all areas

  1. Script factory description in the store states nothing, so that statement was false. I think you are referring to his script thread, but even then it says COMMUNITY OPEN SOURCE. YOU can fix them yourself if they are broken, that is 100% the reason for SF. We aren't refunding you because you want to be lazy and try to bash everyone for not getting down on their knees for you.
    2 points
  2. Upcoming NPCs: Green Dragons NOT SUPPORTED!, ROCK CRABS, SAND CRABS, AMMONITE CRABS Added! RUNE DRAGONS JUST ADDED, GET IN THAT SWEET 2-3m/hr! Want to buy with OSRS GP? Buy a store voucher here! And this sweet drop while testing the script for update v254.0... 52 HOUR RESULT! Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
    1 point
  3. The only Runecrafting bot you will need Purchase this INSANE bot here You can setup a master account (preferably your main account, can be any account) and a worker account (a throwaway bot account, or any account) will trade the master account and go to bank to get more runes etc. The main account (master) does not need to bot, and can be achieved through the normal RS client without a bot client. Supports: Air runes (1) (normal) & (abyss) Mind runes (2) (normal) & (abyss) Water runes (5) (normal) & (abyss) Earth runes (9) (normal) & (abyss) Mud runes (13) (earth altar) Lava runes (23) (fire altar) Fire runes (14) (normal) & (abyss) Body runes (20) (normal) & (abyss) Cosmic runes (27) (normal) & (abyss) Chaos runes (35) (normal) & (abyss) Astral runes (40) (normal) & (abyss) Nature runes (44) (normal) & (abyss) Law runes (54) (normal) & (abyss) Blood runes (abyss) & (zeah) Auto Arceuus Favour Solver Gets 100% arceuus favour for you Auto GE Restocking Sells runes, buys more supplies automatically Auto-equips chosen armour/robes Use Blood Essences Death Handler gets items from Death's office and repeats (Abyss) Glory mode, ferox mode, house spell/tabs Avoids pkers and hops worlds Uses mouse invokes for quicker runecrafting (stealth) Muling (BETA) will give money to your mules every X hours or profit Creates colossal pouch if you have the needle Results and screenshots
    1 point
  4. 1. Follow this tutorial! Script Development Setup 2. Create your base class script inside of src directory @ScriptManifest(name = "Example", author = "Example", version = 1.0, info = "Example", logo = "") class OsbotScriptTemplate : Script() { override fun onLoop(): Int { TODO("Not yet implemented") } } 3. Build your project. (Build > Build Project) 4. You should see a lib folder with a bunch of kotlin library in it 5. Go back to File > Project Structure > Artifacts, assuming you followed step one correctly, you should already have an artifact. If not, go back to step 1! 6. On the right side under Available Elements you should see KotlinJavaRuntime , right click on this, and select extract into Output Root 7. Rebuild your project, and you should now be able to run your Kotlin based script!
    1 point
  5. This looks awesome! Do you give out trials?
    1 point
  6. alright ill try to get some info for the metal dragons and also the brutal beta. Brutals last time I ran had trouble banking at blast mine. It would go to the bank get some supplies and then continually exit out of the bank open up the bank exit it out, repeat.
    1 point
  7. Will do. Any break settings you recommend?
    1 point
  8. Amazing love to hear good progress EDIT: Be sure to try out the experience part of the script too, got a lot of 10-50 slayers for vyre alts lately
    1 point
  9. Just bought, near instant 100+ kudos on all of my accounts. Great script, thanks!
    1 point
  10. Nah I didn't know haha thank you
    1 point
  11. I sell those exact same accs for $150 (Albeit with a bit more randomized stats)
    1 point
  12. So I found a similar problem with ardy castle chest, seems to get stuck at the door to the castle, similar fix?
    1 point
  13. Mouse off screen still isn't working, have u found a solution?
    1 point
  14. @Czar What are the best settings to get maximum EXP? Also what and where do you recommend to mine? I'm currently a LVL 53. So should i be mining a different ore to get better EXP?
    1 point
  15. welcome. enjoy your stay.
    1 point
  16. 1 point
  17. At the moment I do not have plans, but that doesn’t mean it could never happen! I’m busy with Script Factory at the moment.
    1 point
  18. I'm back bitches! Kicking off with the second 99: fletching! Thanks to Extra Fletcher (@ExtraBotz) for the great script that got me fletching xp very quickly.
    1 point
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