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Showing content with the highest reputation on 06/23/22 in all areas
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Edit (2022-07-21): I have been making this script both in Java and SF simultaneously. However, I have come across some issues for some things that I cannot seem to solve in SF (Mainly NPC tagging, data return checks in order to make data modifications, and some other things) For this reason, I am putting this project on hold and removing it from the network, so that I can instead concentrate on other scripts that will be pushed into the SF network as well. This post can be deleted.1 point
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I had an account botting for over 4 months and finally got banned. I still have one for going strong1 point
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About The Script Crafts Nature runes using the fairy ring teleport method. 200k - 600k p/h Requirements Fairy rings unlocked Dramen staff Rings of dueling Necklaces of passage Pure essence Catalytic or Nature tiara To Be Added Auto equipping of Graceful or Rainment outfit Support for Rainment hat with tiara attached Restocking + Auto bonding Pouch support If you have any requests, please let me know and I'll consider it.1 point
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I think they will issue plently of bans in first week or so and things will die out. This is the same as happened with those RWT bans on buyers. Few got bans, some got warnings, but from I heard everthing went back to normal.1 point
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I might make this more organized and add some more algorithms if I find a need to. I originally made this after a distribution that resembles reaction times and so it'd probably be useful after conditional waits and stuff as a simulation of reaction time...but generally also more believable for clicking. This is what the distribution looks like after generating ~5000 clicks with random between 200 and 1000: Oh, and it's also important to note that if you are going to use this, you'd need a larger random span than normal, for example 200-1000, because as you can see in the graph the chance is already very low at the center. Code V.1 I updated the class, this is actually the real Generalized extreme value distribution, which also allows for changing the shape (e.g. putting the top to the end etc.). This is what it looks like after 50000 calls to between(0, 1800): And here's the updated code:1 point