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Showing content with the highest reputation on 05/07/21 in Posts

  1. Upcoming NPCs: Green Dragons NOT SUPPORTED!, ROCK CRABS, SAND CRABS, AMMONITE CRABS Added! RUNE DRAGONS JUST ADDED, GET IN THAT SWEET 2-3m/hr! Want to buy with OSRS GP? Buy a store voucher here! And this sweet drop while testing the script for update v254.0... 52 HOUR RESULT! Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
    2 points
  2. Buy now lifetime (only $4.99!) by Czar Want to buy the bot, but only have rs gp? Buy an OSBot voucher here Proggies: Instructions There are no instructions. We do the all the work for you. CzarScripting™ Tips Make sure to set food in your setup window! Don't bot more than 12 hours a day! It's not humanlike! Features: - All locations supported, including Crab Claw Isle - Banking support - All combat types supported (ranged, all ammo + ranging types, including looting) - Activity Slider -- choose 4 different activity settings from: (Afk my position, Afk any generated position, Attack visible/active crabs only, Full activity/attack all) - Aggression Slider -- choose from 4 different aggression settings: (Only retaliate to crabs, Attack people's crabs when none are found, Attack all crabs, ONLY attack other people's crabs) - Tasked levelling - allows you to set level goals and switch attack styles to raise different skills, e.g. set goals to 50 70 70, from current stats 44 51 55, it will reach the goal stats. - Skill Priority: you can choose in which order to raise the stats, e.g. lowest first, nearest to goal first, top->bottom, bottom->top, level-up evenly, etc. - Customized Stop Conditions: stop script when a certain condition is met, e.g. reached goal stats, killed X crabs, time passed, ran out of equipment, items, etc. - Simple (on user's side) inventory layout chooser consistent with all my scripts -> 1 button copies inventory layout and saves it - World hop support, with player count chooser -- World hop customization: allows you to choose which tile to hop worlds from -- Break tile chooser: allows you to choose which tile to break on, ~3 minutes before breaks trigger - 'Non-botting' mode (very popular): allows you to afk the script and technically not bot at all: the script will display jframe popups (and beep) when crabs are no longer aggressive which will prompt the user to manually refresh the crabs by walking up - Item looting, including rare drop table option - Potion support (all potion types) - Crab refreshing by walking out of the region Coming soon Anti-Crash detection (still need to pump out beta version) Gallery
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  3. ────────────── PREMIUM SUITE ────────────── ─────────────── FREE / VIP+ ─────────────── ──────────────────────────────────────────────────────────── ⌠ Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - £3,99 | Chest Thiever - £2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 ⌡ ⌠ AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ ⌡ ──────────────────────────────────── What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.
    1 point
  4. Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui
    1 point
  5. No Trials Complete Orber $8.99 One Time payment for Life Charged Orbs are used to craft battlestaves providing one of the best methods to train crafting Alching battlestaves also provide great magic experience at often no cost or slight profits Charged orbs for these reasons are highly sought after! Charging Orbs is one of the best consistent money making and magic training method What does Complete Orber include - Charging of all orbs: Air, Earth, Fire, Water - AFK or Fast charging of orbs - Multiple methods of travel - Clan Wars Portal restoration - Player owned house restoration: Pool and Glory - Death handling: Saves the gear you start the script with and re-equips - Wilderness popup disabling - Mirror mode compatibility and CLI support - Agility shortcut and dusty key for Taverley dungeon - Loading and saving of your settings Graphical User Interface - Customize however you want. Saves your settings so that next time it's all setup - Air and Earth Orbs: Teleport with glory or house tab - Water and Fire Orbs: Falador tabs and sipping anti-poison before every trip - Both support Clan Wars - Many food options - Sipping stamina - Fast Charge: NEW Feature - Constantly casts charge orb, effectively reducing time to charge an orb by 1/3 (Source OSRS Wiki) With this option you can see much greater profits. ~100 more orbs charged per hour Video of Fast charging: https://i.gyazo.com/f2f47b68917c017571e3edd29418bc43.mp4 If you've got serious lag this may not work effectively Progress Reports Current Version - 2.0 [Apr 4th, 2020] Above settings used: Air orbs, Clan Wars restoration, Fast Charge Version 1.0 Profits vary depending on what method and settings on the script you use. And the current profit margins For the most up to date profits check the OSRS Wiki money making method for charging orbs or the progress reports above for what you can expect What are the requirements - Ability to Cast the Charge Orb spell of the orb you want to charge - Supplies in bank If applicable: Cosmic runes, Unpowered orbs, Food, Stamina, Glories, Dueling rings, Teleport tabs, Correct staff equipped, Dusty key, Antidote++ Recommendations For the average user or gold farmer who is looking to make some money Use on Stealth Injection Mode Air Orbs with Clan Wars restoration Fast Charge is up to you Highly recommended to have some HP levels - Easiest way is by completing Witch's House Most orbs per hour would be sipping stamina, eating food at the bank. Can be the same/more/less profit/hr depending on costs. CLI - Mainly for Gold farmers looking to quickly start and run the script on multiple accounts - For info on how to run scripts via CLI check out tutorials on the forums - Supports air orbs with restoring at clan wars with optional fast charging - Script ID: 1000 - Parameters: "yes" or "no" for if you want to fast charge eg. -script 1000:yes Mirror Mode and Low CPU - Complete Orber was designed to be used on the regular stealth injection mode - Works with mirror mode however efficiency might be slightly slower - Low CPU mode can miss click occasionally, notably in the wilderness so disable "Left Click to Attack" under player attack option to not accidentally attack Script logs provides details if the script stops randomly - Most likely you are missing supplies If you are having any issues with the script send me a PM, I am happy to help Let me know if you have any suggestions, improvements or any feedback on the script Thank you for your support!
    1 point
  6. Molly's Thiever This script is designed to quickly and efficiently level your thieving! Check out the features below. Buy HERE Features: - Capable of 200k+ per hour and 30k+ exp/ph on mid-level thieving accounts. - Quickly reaches 38 thieving to get started on those master farmers for ranarr and snap seeds! - Fixes itself if stuck. - Hopping from bot-worlds. - Stun handling so the bot doesn't just continually spam click the npc. - Drops bad seeds if inventory is full at master farmers. - Eats any food at the hp of your choosing. Supports: -Lumbridge men -Varrock tea -Ardougne cake -Ardougne silk -Ardougne fur -Kourend Fruit Stalls -Ardougne/Draynor master farmer -Ardougne/Varrock/Falador guards -Ardougne knight -Ardougne paladin -Ardougne hero -Blackjacking bandits as well as Menaphite thugs, this has limitations, click the spoiler below to see them Setup: Select your option from the drop down menu, it will tell you the location where the target is located. Fill out the gui and hit start. Simple setup! Proggies: Proggy from an acc started at 38 theiving:
    1 point
  7. Nano Drift Nets About: This script will craft Jute Fibers into Drift Nets on Fossil Island using the bank chest and loom in the expedition camp. With the efficiency of this script, you can expect 45k-50k crafting experience per hour and 200-400k profit per hour based on buying and selling prices of drift nets and Jute Fibers. Features: Crafts Jute Fibers into Drift Nets for 55xp each. Option to use stamina potions when run energy gets too low. Planned: GE Restocking. Falador loom support. Runner/Master support. Requirements: Access to Fossil Island. 26 Crafting. 29 Construction (to build the loom & bank chest on Fossil Island). In Game: Let me know if you have any questions/feedback on the script. I'm always open to suggestions for new features and ways to improve!
    1 point
  8. This script is amazing and worth every cent.
    1 point
  9. 1 point
  10. Hi can i get a trial pls ?
    1 point
  11. Thought this was going to be using them for fishing but still nice lol
    1 point
  12. 1 point
  13. Thanks! I'll announce the new update as soon as it's ready
    1 point
  14. Token don’t be fooled by the name, that quest is a bitch and isnt no damn single favor lmao. I’d rather get bone voyage added first
    1 point
  15. You could try world hopping if you're only hunting dragon implings
    1 point
  16. 1 point
  17. Nice looks like most of the issues have been dealt with apart from the Zeah quests. I also notice when doing Dragon Slayer the bot only buys a combat bracelet for teleporting. It then walk from there to Edgeville and also saw it walking from Port Sarim to Draynor. Just an idea but maybe add buying a glory and use those teleports? Would be less bot-like and a lot faster. Also maybe a skills necklace for teleporting to the crafting guild for the maze?
    1 point
  18. You will need to find the methods that are calling the action to the rs2object. Then remake it with the correct case in this example 'lure' needs to be changed to 'Lure' Do the same for net for the shrimps - You will need to make the change in SF
    1 point
  19. Khal Runecrafter (All In One) updated to V3.29: - Updated Quest Cape & RoD Cosmic & Nature runes method - Added NoP & RoD Cosmic & Nature runes method - Added Fairy ring API - Added Mud runes with Digsite pendant and RoD method! - Updated mud runes to work with Rune pouch - Various improvements Will be live soon! Enjoy
    1 point
  20. If you create the script you can override it by creating your own break manager but it has to be within the script. You can add additional conditions to start the break etc such as don't be in combat or only break when you're in a certain area.
    1 point
  21. I can confirm still works 100%. I haven't used for 2 years or so but needed some quick levels and works just as it did!!! One thing I would say @FrostBug, are you able to implement shift dropping instead of right click drop? I think 99.9% of real players do shift drop these days so would be good to have in script for less detection. Understandable if you don't want to given it's free, just food for thought
    1 point
  22. i used czar mlm to 85 mining with a lot of breaks, then got 99 on my own because i have autism.
    0 points
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