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Showing content with the highest reputation on 01/24/21 in all areas

  1. 'the intelligent choice' By @Czar CURRENT RECORD: 201 HOURS Lifetime updates and support, request a feature either on the main thread or on our active discord! For advice and strategies, join our discord! You can also purchase the bot with GP if you'd like. 84 HOUR PROGRESS ON A LEVEL 20 ACCOUNT Suicided account with mirror mode near rock crabs, 81 mining! I will probably go for 99 Mine 1 drop 1 item drop pre-hover feature: (it's faster in the actual update)
    3 points
  2. Gz on release brozer! I was one of the beta tester this was a good script as always gl!
    2 points
  3. β™”CzarScripts #1 Bots β™” Proven the #1 selling, most users, most replies Script Series on the market. Big THANK YOU to all our wonderful users and supporters over the 8 years, we couldn't have done it without you. Czar Bots have always been the Best and the most Feature-rich bots available with the most total sales in OSBot history. Come and find out why everyone is choosing Czar Bots today. β™” LATEST BOTS β™” If you want a trial - just post the script name and it will be activated after I hit 'like' on your post Requirements: hit 'like' on this thread
    1 point
  4. Version: 1.02 Features β€’ Set your mining location and target rocks. β€’ Multiple mining patterns when targeting more than one rock type. β€’ Withdraws a pickaxe from the bank if necessary. β€’ Upgrades pickaxe when banking if any are available. β€’ Wields pickaxes if you meet their attack level requirement. β€’ Options for power-mining and banking with deposit box support. β€’ World hopping support for when no target rocks remain. β€’ Random idling and fatigue system in an attempt to imitate a real player. Screenshots Source Code https://github.com/StaticSyntax/DynaMiner Available on the SDN!
    1 point
  5. Want to buy with OSGP? Contact me on Discord! Detailed feature list: - NEW!! Added Wealthy citizens! - NEW!! Added Wealthy citizens house thieving mode! - Supports all Npcs in multiple locations - Masters farmer support - Vyres and Elves support !! - Banking support - Tons of food supported - Dodgy necklace support + bank amount - Gloves of silence support - Shadow veil support - Rune pouch support - Gem bag support - Swap gear mode at vyres - Supports most stalls - Steal 1 Drop 1 mode - Worldhopping - Supports most chest - Safecracking at Rogues' den - Wire thieving at Dorgesh-Kaan - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 1141:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot manager you do not need to specify '-script 1141'): -script 1141:TaskList1.4515breaks (With breaks) -script 1141:TaskList1.4515breaks.discord1 (With breaks & discord) -script 1141:TaskList1..discord1 (NO breaks & discord, leave 2nd parameter empty) Proggies:
    1 point
  6. Price: ONLY $8.99 LIFETIME PURCHASE (Click to Purchase) Only have RSGP? Buy an OSBot voucher HERE. COMMENT ON THE THREAD FOR A 1 TIME 24 HOUR TRIAL Features Custom Rock Selection Powermining Banking Multiple drop methods (shift dropping included in all) All Locations and Rocks Granite / Sandstone mining (with waterskin un-noting) Amethyst mining Customizable script speed CLI Support World Hopping Basic scheduling Option to hover the next ore to mine Fatigue mode (Script runs slower the longer it runs - OPTIONAL) Deadman support / flee's from combat Dragon / Infernal Pickaxe special attack Edit settings after script has been started Save / Load Configs Dynamic Signatures, Stat Tracking and Leaderboards! Supports the Sandstone grinder at the desert mining camp! Locations Current Locations Feature Highlights Custom Rock Selection Script Speed Customization Banking / Powermining Customisation Hover Next Ore Progress Reports Command-Line Interface (CLI) osMiner currently supports CLI! There is currently 1 parameter required, which is the name of your properties file Example: This will load config.properties from your OSBot/Data/osMiner folder, the properties file can be named whatever you like, in case you would like multiple setups for different bots Dynamic Signatures And Leaderboards To create your dynamic signature, or to view the leaderboards, visit: http://battleau.net/osMiner/ Bandit Camp Quarry Setup In order for the script to properly work at the Bandit Camp Quarry, please have an inventory that is very similar to this: You also NEED to have banking enabled, otherwise the script will eventually run out of waterskins (unless you have that desert diary amulet) and you will die. This location does not support banking the granite / sandstone, and will ALWAYS drop it.
    1 point
  7. AIO combat script. Enter NPC name and load food. Load current player position. It will keep attacking the NPC until out of food, loot, then it will run to closest bank and refill inventory. After that it returns to original location, and keeps going - repeat until out of supplies. Able to save settings so it doesn't require re-typing. Infinite mobs/locations/combat styles can be saved. Limits: Some positions might not work. Will likely result in script not refilling food. 99% of spots work fine though. To use safespot feature: Load/set position as the safespot. The bot will return here after aggro is gained. Might be broken in some spots, but seems to work well overall. Glhf! NOTE: Looting is based on GE prices. Sometimes these prices aren't loaded for an item, and bot won't loot that item. If it misses one type of item over and over, it's due to this. Changelog: Coming soon: Images:
    1 point
  8. Buy here: Features: This script allows you to train early range levels as fast and efficient as possible or to create very strong low hp pures due to the cannon not giving hitpoints expierence! The script will setup your cannon at the desired location, refill when empty and repair it when it is broken. Once you run out of cannonballs it will pick up the cannon and end the script. You can choose from several popular preset locations (check below for a list) or set your own location via the GUI. You can save your custom locations and simply load them when starting the script again. You can choose a custom refill threshold to appear more humanlike (by default the script will refill the cannon when empty). This refers to how many cannonballs should be in the cannon to trigger the script to refill. The script will pick a random number between the boundaries you set and if your cannon has less cannonballs remaining than this number the script will refill your cannon. Script automatically upgrades ranged gear if you have them in your inventory: studded gear + coif -> snakeskin + boots and bandana -> green/blue/red/black d hides High alchemy support! NOTE: Alching makes the script interact with the game a lot more often than just refilling the cannon and waiting. So make sure you adjust your botting/breaking ratio to account for this change in activity to ensure minimal bans. Requirements: Dwarfcannon set + Cannonballs in inventory. Dwarfcannon quest completed. Start script at cannon location. 55 Magic and runes to Alch. Items that you want to alch should be put on the inventoryslot that lines up with the location of the high alch spell. How Cannoning works and why you dont need ranging pots: The Dwarf multicannon always has a maxhit of 30, regardless of your stats, equipment or boosts. This is why cannoning is so good to train early range levels. The accuracy of your cannon is based on the accuracy of your selected attackstyle (staves count as meele weapons and being unarmed counts as using a crush weapon). This means to maximize your accuracy it might be better to wear a 2H sword instead of wearing a ranged weapon, if your range level is not high enough to wear the higher level crossbows. This means that your range level/accuracy or any range boosts have zero impact on your cannons accuracy if you dont wear a ranged weapon. As mentioned your maxhit is always capped at 30 regardless of your stats, and since your succesful hits will always roll a random number between 0 and your max hit (in this case 30) using boosts only changes the accuracy of your cannon. The accuracy of your attacks is based on your attackroll (based on your equipment, stats and boosts) against the targets defense roll (which is going to be low for the monsters you cannon). Your accuracy starts off high and as a result increasing your accuracy gives you dminishing returns. Your average hit is calculated as: (Maxhit * accuracy) / 2. In practice this means using a ranging potion at 61 range with a rcb + pure setup your accuracy & exp/h will be increased by less than 1.7%. At 80 range with a light ballista and a pure setup your accuracy & exp/h will be increased by less than 1% when using a ranging potion. TLDR: Max hit of cannon is always the same, accuracy starts off high and has diminishing returns = pots are not worth it. More information can be found here: https://oldschool.runescape.wiki/w/Combat#Damage_calculating How to start this script using your own custom locations (step by step and Video guide in the spoiler): List of preset locations: Ogres east of Castle wars Ogres at the Combat Training Camp north of Ardougne Hill giants at the Shayzien graveyard on Zeah If you have any locations you would want to see added to this list just let me know! Trials: Like this post and comment to get a Trial! Trials only for VIP/Sponsor users Contact/Bug reports: If you have any specific questions or would like to report a bug please send me a detailed message on this forum. For bug reports please include details on how to reproduce the bug if possible. Pictures (post your own and I will add them here!): updates: - v1.1: added custom refill threshold - v1.2: Script automatically upgrades ranged gear if you have them in your inventory: studded gear + coif -> snakeskin + boots and bandana -> green/blue/red/black d hides - v1.3: Script will hop worlds if there is already another cannon in your world until it finds an open world (relevant when starting the script or when logging back in after a break) - v1.4: added some failsafes so script wont stop because the client loads the inventory to slow after logging in - v1.5: Added high alchemy support. - v1.6: Improved worldhopping - v1.7: small fix because of api changes
    1 point
  9. Buy now lifetime (only $4.99!) by Czar Want to buy the bot, but only have rs gp? Buy an OSBot voucher here Proggies: Instructions There are no instructions. We do the all the work for you. CzarScriptingβ„’ Tips Make sure to set food in your setup window! Don't bot more than 12 hours a day! It's not humanlike! Features: - All locations supported, including Crab Claw Isle - Banking support - All combat types supported (ranged, all ammo + ranging types, including looting) - Activity Slider -- choose 4 different activity settings from: (Afk my position, Afk any generated position, Attack visible/active crabs only, Full activity/attack all) - Aggression Slider -- choose from 4 different aggression settings: (Only retaliate to crabs, Attack people's crabs when none are found, Attack all crabs, ONLY attack other people's crabs) - Tasked levelling - allows you to set level goals and switch attack styles to raise different skills, e.g. set goals to 50 70 70, from current stats 44 51 55, it will reach the goal stats. - Skill Priority: you can choose in which order to raise the stats, e.g. lowest first, nearest to goal first, top->bottom, bottom->top, level-up evenly, etc. - Customized Stop Conditions: stop script when a certain condition is met, e.g. reached goal stats, killed X crabs, time passed, ran out of equipment, items, etc. - Simple (on user's side) inventory layout chooser consistent with all my scripts -> 1 button copies inventory layout and saves it - World hop support, with player count chooser -- World hop customization: allows you to choose which tile to hop worlds from -- Break tile chooser: allows you to choose which tile to break on, ~3 minutes before breaks trigger - 'Non-botting' mode (very popular): allows you to afk the script and technically not bot at all: the script will display jframe popups (and beep) when crabs are no longer aggressive which will prompt the user to manually refresh the crabs by walking up - Item looting, including rare drop table option - Potion support (all potion types) - Crab refreshing by walking out of the region Coming soon Anti-Crash detection (still need to pump out beta version) Gallery
    1 point
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  11. I actually decided to just buy it lol. It works very well. I have a feature suggestion: If player is out of run energy AND the house has a rejuvenation pool, click the rejuvenation pool to restore run energy.
    1 point
  12. Will take a look at this, hopefully Soul wars ends up getting better rewards in the long run
    1 point
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  14. Been waiting for this for a while now. Can't wait to try it out.
    1 point
  15. Caught with less than 6 hours of use I think its has something to do with the path taken to reset the crabs. I was using single spot, potting with diving super combats
    1 point
  16. saw this release, instantly had to buy it. was looking for a thieving script!!!
    1 point
  17. Thanks. Was doing nazi breaks with 5/5 and it was afking 2 mins before 5 mins and I was getting confused. Will try 12/12 for full 10 min aggro
    1 point
  18. Biden himself has spoken.
    1 point
  19. Hey I have noticed throughout using the script, the mouse will follow an npc kind of what seems to be suspicious in my eye. if it is moving around it kinda drags with the npc then click. If that drag was cut into 3/4's i feel it would be less umm weird looking. Other than that great script have used it obviously for a long time. gotten 2 accounts in the low 90s str def attk
    1 point
  20. Love u and all ur scripts! waiting for u in discord for a voucher!
    1 point
  21. Thank you so much! Just little suggestions to make it even better than it already is. Love it so far, I'm going to try at lavas tomorrow
    1 point
  22. heres the 2 ways to do mutiple classes. I know there are more but these are simple. Type 1: public class Something extends MethodProvider { public void doSomething(){ getBank().Open() } } in your main script do this Something something = new Something() void onStart(){ something.exchangeContext(getBot()); } Type 2: public class Something{ MethodProvider mp; public Something(MethodProvider mp){ this.mp =mp } public void doSomething(){ mp.getBank().Open() } } REad your question wrong this is something you like Just warning scripts write like this are hard to debug and pron to errors import org.osbot.rs07.script.MethodProvider; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; public abstract class Test extends MethodProvider { abstract void doSomething(); abstract boolean done(); abstract Test next(); } public class OpenBank extends Test { @Override void doSomething() { try { this.getBank().open(); } catch (InterruptedException e) { e.printStackTrace(); } } @Override boolean done() { return getBank().isOpen(); } @Override Test next() { return new CloseBank(); } } public class CloseBank extends Test { @Override void doSomething() { this.getBank().close(); } @Override boolean done() { return !getBank().isOpen(); } @Override Test next() { return new OpenBank(); } } @ScriptManifest(author = "Bacon", name = "0", info = "Runtime bots", version = 0.0, logo = "") public class ScriptWithtasks extends Script { Test curent = new OpenBank(); @Override public void onStart() throws InterruptedException { curent.exchangeContext(getBot()); } @Override public int onLoop() throws InterruptedException { curent.doSomething(); if (curent.done()){ curent = curent.next(); curent.exchangeContext(getBot()); } return 0; } } Irl ProjectPact be like... Random person: Someone call 911. ProjectPact: You should try Script Factory
    1 point
  23. Money hungry Project didn't answer the question. Answer is yes you can. Read everything in OOP 1 & 2 and I think that would be enough to start messing around with multiple classes. EDIT: Forgot to link the material https://www.programiz.com/java-programming
    1 point
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  25. Hi Tom, I believe all the bugs I was experiencing have now been fixed! thank you so much
    1 point
  26. Looks like the sand crabs script is alive again cc @darkbowpur3 All is working well so far, I'll let it run for a while and see how it goes. I was sad that there were no potion settings like the AIO fighter, but the sand crab _does_ use potions, if they're in your inv so it's all good When does the bot re-pot? It'd be nice to set "re-pot at x attack level" like the AIO script. Edit: One small feature request, it'd be cool to use some of Woox's work when figuring out how far we need to go to reset aggro. Runelite has a plugin that shows the bounds, so I wonder if that sort of logic could be integrated into this. Not a huge deal either way.
    1 point
  27. hi could i please have a trail of this mining script, interested
    1 point
  28. Yes. Two minutes before a break is due to start, the script will walk to a safe place so that your player logs out successfully for the break -Apa
    1 point
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