Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 01/16/21 in all areas

  1. β™”CzarScripts #1 Bots β™” Proven the #1 selling, most users, most replies Script Series on the market. Big THANK YOU to all our wonderful users and supporters over the 8 years, we couldn't have done it without you. Czar Bots have always been the Best and the most Feature-rich bots available with the most total sales in OSBot history. Come and find out why everyone is choosing Czar Bots today. β™” LATEST BOTS β™” If you want a trial - just post the script name and it will be activated after I hit 'like' on your post Requirements: hit 'like' on this thread
    3 points
  2. Update November 2023: Added 8 Forestry events!!!!!!!! Easy 99, Next! Map Chooser System Progress Results!
    1 point
  3. Progamerz AIO Cows Buy now($3.99): Store Or Like the post and comment below to get 24 hours trial Discord Server Features Screenshots CLI Instructions: Coming Soon: If you would like any feature added, comment below!
    1 point
  4. This is one of my first scripts I've made. I plan on adding a lot more but needed some help with testing. Current Features: Joins game Grabs Bandages when out Attacks other players Attacks and collects souls (MORE TO COME) Working on adding: - GUI (basic) - Zeal Rate - Attacking/Collecting forgotten souls - Putting souls in obelisk - Using potion of power - Auto spending points - Quick prayer support - Attacking the Avatar Let me know what you guys think! Start the script at Soul Wars Download: https://mega.nz/file/GplEEC4b#Gut19itYwj5qGZZjfby7LPk_8vLFVLbg19LRk42iS1E Change Log: v0.1 released v0.2 bug fixes, fixed pathing, added GUI, option to collect/attack forgotten souls
    1 point
  5. sold him 543m and then blocked me @anrecaj3 - Discord - Gyazo @anrecaj3 - Discord (gyazo.com) @anrecaj3 - Discord (gyazo.com) @anrecaj3 - Discord (gyazo.com) Gold - OSBot :: 2007 OSRS Botting - Google Chrome (gyazo.com)
    1 point
  6. Its a item they added in game that can hold up too 28 planks. I think that it would actually cut time in half because you can hold double the planks. but check into You get it as a reward from the new Mahogany Homes Minigame. There is also an equippedable saw.
    1 point
  7. Hey, The nicest way of doing this is pre-recording a list of positions, and feeding that into `getWalking().walkPath()`. Here are the relevant docs: https://osbot.org/api/org/osbot/rs07/api/Walking.html#walkPath-java.util.List- Good luck! (Btw, feel free to PM me your code when you're done - i'd be more than happy to comb through it and give you some feedback ) -Apa
    1 point
  8. There's always a risk of being banned. The risk increases when the same metrics are being analysed as in free or paid bots. Private scripts are the best way to go. There has been plenty of people with a lot of rep and time in this community that have said mirror mode isn't all that special. Agility has a pretty high ban-rate iirc. I used Khal's one on a trial for a couple of days. Ran an account into the floor but never got a ban. If you noticed your bot script was acting totally non human like then why didn't you stop the bot, log the report and send it to the script writer in question?
    1 point
  9. Hey Psychotechno, Yes, exactly! As I mentioned, the script is interacting with a live game, so every game interaction could fail. Therefore, if your script is entirely deterministic, the script will always be in a position to retry an action until it succeeds (which will cause the 'game state' to change, thereby allowing the script to progress). The code that you have shared is not quite deterministic; we can prove this by simply looking at your banking statement: if (!getBank().isOpen()) { // ... getBank().open(); log("Bank was opened"); getBank().depositAll(); log("Stuff was deposited"); // ... } Let's say that the game is in a state where the bank is not open, thus the above condition evaluates to true and the inner code block executes. First, the script will try to open the bank. This may succeed or fail (high probability of success, but non-zero probability of failure). In either case, the script will next try to deposit everything. This will fail and the script will crash if the bank failed to open initially - uh oh! If the bank opens successfully, then the depositAll may or may not succeed (again, high probability of success). So therefore, for our one input state, we have three potential output states: (1) The bank is not open; (2) The bank is open but your inventory is not empty; and (3) The bank is open and your inventory is empty. In this example, the fact that a single input game state maps to more than two potential output states means that the script is prone to failure. So - how do we prevent this? It's actually very simple: if (!getBank().isOpen()) { getBank().open(); } else { getBank().depositAll(); } If this was the sole contents of your onLoop, then a single game state maps to exactly two output game states: A success state and a failure state. If a failure state is reached, the game state should remain unchanged, thus the script will re-try the interaction automatically. Naturally, this is only a simple example, but you can extend this paradigm to your use case. This kind of determinism is what separates low quality scripts, such as those typically written by beginners or found in the local scripts section, from the reliable, high quality scripts found on the SDN (for the most part ). I hope that made sense, please let me know if anything is still unclear - always happy to help! -Apa
    1 point
  10. @Malmo You have 24 hours to respond & explain. User has been placed in DNT/TWC Can you also provide the discord UID & Discord Username for the discord account you've traded with. See here for more information: https://osbot.org/forum/topic/162999-discord-verification-thread/?tab=comments#comment-2232610
    0 points
  11. Hi I’ve had this script removed.
    0 points
Γ—
Γ—
  • Create New...