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OSBot 2.2.22 - Instant World Hopping, Bugfixes


Laz

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Hello community,

 

this release features a revert to the Modeled.getModel() method which makes it never return null now. We had patched it in OSBot 2.2.21 to return null if the model was not being drawn but because of this, it broke many scripts and we don't want to wait for the developers to fix them. 

 

As such further improvements have been added including using cubic areas for entity interactions to fix a bug that occurs when the bot tried to interact with a stacked entity.

 

Furthermore, I've read about the concerns of the world-hopper speed and have decided to add an injection which lets the bot instantly switch the current world after logging out. 

 

Thanks,

Sincerely,

 

Laz and the OSBot Team.

 

 

[INFO][Bot #1][09/02 03:31:47 PM]: Started script : World Hop Test
[INFO][Bot #1][09/02 03:31:47 PM]: Hopping to world : 303
[DEBUG][Bot #1][09/02 03:31:48 PM]: Breaking in 1 hours and 3 minutes for a total of 24 minutes
[INFO][Bot #1][09/02 03:31:50 PM]: Started random solver : World Hopper
[INFO][Bot #1][09/02 03:31:50 PM]: Random solver exited : World Hopper
[INFO][Bot #1][09/02 03:31:52 PM]: Started random solver : Auto Login
[INFO][Bot #1][09/02 03:31:57 PM]: Random solver exited : Auto Login
[INFO][Bot #1][09/02 03:31:59 PM]: Terminating script World Hop Test...
If you look at the above timestamps, the entire world-hop plus auto-login completed within 7 seconds!
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Just tried the quick hopper. All of a sudden accounts keep getting randoms every 15 minutes and scripts stop before 20 minutes. During this time it can't complete any randoms because for some reason it fails to click continue interface.

 

Either jagex is tracking this shit and throws a random after x times (which won't be hard for them) or you guys fucked up something.

 

Switched back to normal hopping and no frequent randoms anymore.

Edited by Th3
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Just tried the quick hopper. All of a sudden accounts keep getting randoms every 15 minutes and scripts stop before 20 minutes. During this time it can't complete any randoms because for some reason it fails to click continue interface.

 

Either jagex is tracking this shit and throws a random after x times (which won't be hard for them) or you guys fucked up something.

 

Switched back to normal hopping and no frequent randoms anymore.

i lol'd 

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